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Google Announces Jamboard Interactive Meeting Display

Google, not known for hardware, let alone for large displays, surprised us by announcing the Jamboard, a “digital whiteboard” designed for use in collaboration environments. The unit uses a 55″ UltraHD panel and has touch which detects fingers, passive styluses and an eraser object. Features include an integrated camera, speakers and Wi-Fi. It comes with … Read more

Netflix Retains Top Position in US OTT

Parks Associates’ list of top 10 OTT video services, ranked by number of paid subscribers, excluding transactional or ad-based services, is based upon reported figures and estimates from Parks Associates’ OTT Video Market Tracker using multiple consumer surveys, network traffic data, and reported OTT video service provider information. The top 10 list of subscription OTT … Read more

Smart TV is Key Device for OTT in the US

In 2014, the computer outranked the TV in use among OTT subscribers, but now the TV is the dominant OTT screen, according said Brett Sappington, Senior Director of Research, Parks Associates. “We are clearly seeing OTT video moving to the television,” Sappington said. “OTT users watch OTT services on their TV screens between 17-20 days … Read more

20% of LatAm Homes to Pay for SVOD

Nearly a fifth of Latin America’s TV households will pay for an SVOD [subscription video on demand] package by 2021, up from 10.9% by end-2016. Mexico (28.3%), Chile (23.9%) and Argentina (23.5%) will have the highest penetration rates by 2021. However, penetration will only be 12.0% in Venezuela by 2021 – reflecting the country’s economic … Read more

VR @ ISTE 2016

The virtual reality meme evidenced a favored and prominent footprint in both the exhibit hall and conference sessions at the recent ISTE 2016 conference. (The ISTE 2016 educational conference, with over 16,000 in attendance hailing from 76 countries, is the largest ed-tech conference held in the U.S.) The ISTE conference offered forty-six 3D-VR-AR-related events in … Read more

A Novel Means of Wireless Charging is Under Development

Consumers would clearly appreciate a better means to charge mobile electronic devices. Current technologies, such as charging pads and cables, are inconvenient and restrict device mobility. This issue is being addresses by a research team lead by David Smith, professor and chair of the Department of Electrical and Computer Engineering within the Pratt School of … Read more

New Growth of Satellite TV in Italy: Audience Swells to 8.4 Million Homes

Eutelsat Communications today presented fresh data on trends shaping Italy’s TV landscape where average viewing of linear content is the highest in Western Europe, at four hours and 40 minutes per person per day. Using research commissioned from TNS, the Eutelsat TV Observatory shows that satellite reception continues to consolidate its place in Italy’s TV … Read more

InContext Gets $15 million for VR in Retail

InContext Solutions, a specialist in virtual reality (VR) solutions for retailers and manufacturers, announced the closing of a $15.2 million funding round, lead by Intel Capital and Beringea. The finance will be used for accelerate sales and marketing efforts, expand its geographic footprint, and improve its VR product portfolio, including further development of solutions for … Read more

World’s First Virtual Music Venue

Boiler Room, an online broadcast platform for dance music is working with Inception to develop VR-based 360º video of music performances. It will “bring people closer to what it’s like being at a sweaty rave halfway across the world,” says founder Blaise Bellville (oh, that sounds attractive – Man. Ed.). Earlier this year Boiler Room … Read more

London to Get Wi-Fi Phone Boxes

BT said that it will roll out in the UK new Link kiosks to provide services including UK landline, and mobile phone calls, mobile device charging and access to maps, directions and local services. These services will come at no cost to users or taxpayers as they will be funded by revenues from advertising on … Read more

LG Display Result 26/10/2016

LG Display saw Q3 net profits of KRW190 billion ($167 million), down from KRW199 billion ($175 million) last year, on revenue which fell 6% to KRW6.7 trillion ($5.9 billion) from KRW7.2 trillion ($6.3 billion). 39% of the turnover came from panels, with tablets and notebooks contributing 18%, mobile devices 27% and monitors 16%.