AR/VR

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MSI & Dell to Go for Gaze

by Bob Raikes

Taiwanese sources claim that MSI and Dell will join Acer in adding Tobii’s gaze recognition technology to products. Acer announced products with gaze recognition at the recent IFA 2016 event. (Acer Jumps onto Gaze …

Tags:Acer| AR/VR| Gaze Recognition| Mobile Display Monitor| Tobii| Virtual Reality| Vol 23 - Issue 45

BBC to Release VR Film for Daydream

by Bob Raikes

The BBC has confirmed that it will launch a new VR film, “The Turning Forest” free on Google’s Daydream platform. A trailer has already been shown (with pretty good binaural audio, so use headphones …

Tags:AR/VR| Google| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 45

Guttag Looks at the Magic Leap Display

by Milos Pavlovic

Sometime Display Daily writer, Karl Guttag (VR and AR Head Mounted Displays – Sorry, but there is no Santa Claus), has published a number of interesting blog posts that take a very detailed look …

Tags:AR/VR| Augmented Reality| Light Field Displays| Mobile Display Monitor| Vol 23 - Issue 46

Saturn Ingolstadt Has Dedicated VR Space

by Bob Raikes

Saturn, the German retailer, has put a special installation in its flagship Ingolstadt store, that is designed to allow clients to experience VR gaming. The company also uses VR in its kitchen planning department …

Tags:AR/VR| MediaMarkt (Saturn)| Mobile Display Monitor| Retail| Virtual Reality| Vol 23 - Issue 44

VR Threatened by Low Cost

by Bob Raikes

Juniper Research said that nearly 60 million VR headsets using smartphones will ship in 2021, up from around 16.8 million this year. Fewer than 5% of smartphone VR apps are chargeable at the point …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 44

PTC and Unity Announce Strategic Collaboration

by Bob Raikes

PTC and Unity Technologies said that they would collaborate on AR development to integrate PTC’s Vuforia AR platform with Unity’s game and experience development platform. The aim is to make content creation quicker and …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Vol 23 - Issue 44

Lowe’s Vision Supports AR

by Bob Raikes

In the US, home improvement retailer, Lowe’s has developed an app called Lowe’s Vision which uses Tango, from Google, which adds computer vision to smartphones to enable augmented reality experiences. Using the app and …

Tags:AR/VR| Augmented Reality| Google Glass| Mobile Display Monitor| Vol 23 - Issue 44

U.S. DoE Awards VR Prize

by Bob Raikes

The U.S. Department of Education is launching EdSim Challenge, a competition to design educational simulations in virtual and augmented reality with a cash prize pool of $680,000 and additional sponsor prizes from IBM, Microsoft, …

Tags:AR/VR| Education| Mobile Display Monitor| USA| Virtual Reality| Vol 23 - Issue 44

Virtual Assault Becomes a Reality

by Norbert Hildebrand

With VR gaming reaching a larger and larger audience a very disturbing event has been made public. It concerns a case of sexual assault in virtual reality. In a blog posted on medium.com, the …

Tags:AR/VR| Gamer| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

google daydream vr

Google’s Daydream Headset Due

by Bob Raikes

Google’s Daydream VR headset is to start shipping on November 10th in Verizon stores and Best Buy. (Google Brings New Phones and VR Headset)

Tags:AR/VR| Google| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

Video to Exceed Gaming in VR in 2020

by Bob Raikes

Ovum has forecast that the value of the VR video market will reach $8.2 billion by 2020, overtaking gaming in the share of VR applications. The company identified four revenue streams which are: subscription …

Tags:360 Degree Cameras| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

Juniper Optimistic on Gestures for VR

by Bob Raikes

Juniper Research said that there will be 128 million smartphone-enabled VR devices, climbing to 492 million by 2020 – a growth of over 280% said the CIO blog. The report identifies gesture and motion …

Tags:AR/VR| Gesture Recognition| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43