AR/VR

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Third Oculus Sensor Needed for Roomscale VR

by Bob Raikes

Earlier this year, Oculus said that it didn’t think that ‘roomscale tracking’ was needed for VR (Oculus VR: Roomscale Tracking is ‘Not Necessary’), but has now said that the system can offer roomscale tracking …

Tags:AR/VR| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 23 - Issue 43

Action Chip Uses PowerVR and is in Nibiru Headset

by Bob Raikes

Imagination Technologies said that Actions Semiconductor is using the PowerVR G6230 GPU core in its S900VR processor, which is an all-in-one solution designed for high-performance 360º panoramic VR devices. It is intended to provide …

Tags:AR/VR| GPUs| Imagination Tech| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

HTC Works with IHG on VR in Hotels

by Bob Raikes

InterContinental Hotels Group (IHG) has done a deal with HTC in China to deliver VR experiences to their guests in Beijing, Shanghai and Sanya. Guests will be able to try VR in a “Vive …

Tags:AR/VR| Hospitality Displays| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

VR Content Needs High Power

by Bob Raikes

Lewis Smithington is a US filmmaker that has been very involved in developing 360º VR content since 2014 and has written a blog post for Adobe that highlight his experiences and also detail the …

Tags:360 Degree Cameras| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

HTC Plans “Hundreds” of ‘Vive VR Cafes’ in China

by Bob Raikes

HTC has opened its third “Vive VR Cafe” in Shenzhen, China and plans to roll out ‘hundreds more’ according to an interview with Haptical. The other existing sites are in arcades in Taipei and …

Tags:AR/VR| China| HTC| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 43

Coates Uses VR for QSRs & Retail

by Bob Raikes

Coates Group, a specialist in digital merchandising software, kiosks, and digital drive-thrus, claims to be the industry’s first to use Virtual Reality (VR) from a B2B perspective, allowing brands to physically see and develop …

Tags:AR/VR| Mobile Display Monitor| QSRs & Menu Boards| USA| Virtual Reality| Vol 23 - Issue 43

SDC Says VR and AR Markets to Drive OLED Demand

by Bob Raikes

The Korea Herald reported from a display seminar in Korea that Park Won-sang of Samsung Display quoted data from ABI Research that forecasts a growth in smartphone-based VR units from 4 million in 2013 …

Tags:AR/VR| LG Displays (LGD)| Mobile Display Monitor| OLEDs| Samsung Display| Virtual Reality| Vol 23 - Issue 42

InContext Gets $15 million for VR in Retail

by Bob Raikes

InContext Solutions, a specialist in virtual reality (VR) solutions for retailers and manufacturers, announced the closing of a $15.2 million funding round, lead by Intel Capital and Beringea. The finance will be used for …

Tags:AR/VR| Intel| Investment| Mobile Display Monitor| Retail| Virtual Reality| Vol 23 - Issue 42

World’s First Virtual Music Venue

by Bob Raikes

Boiler Room, an online broadcast platform for dance music is working with Inception to develop VR-based 360º video of music performances. It will “bring people closer to what it’s like being at a sweaty …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42

Sony Does Well with PSVR in Japan

by Bob Raikes

According to Media Create, the Sony PlayStation VR was bought by 51,500 people in Japan in the first week, said to be 90% of the available stock with most buyers opting for the bundle …

Tags:AR/VR| Mobile Display Monitor| PlayStation| sony| Virtual Reality| Vol 23 - Issue 42

Game Charges for PlayStation VR

by Bob Raikes

UK specialist retailer, Game, has upset users by charging £5 ($6) for a ten minute demonstration of the new PlayStation VR headset or £15 ($18) for thirty minutes, although it is refunding fees against …

Tags:AR/VR| Mobile Display Monitor| PlayStation| Virtual Reality| Vol 23 - Issue 42

VR firms form Disruptive Reality group

by Bob Raikes

Tanya Laird – CEO of Disruptive RealityA new studio called Disruptive Reality has been formed by Digital Jam Ltd, Revolution Software, Amplified Robot/Medical Realities, Spearhead Interactive and Augusto. Tanya Laird, CEO of Disruptive Reality …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42