Augmented Reality

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ODG Announces Hazardous Location Certified Smartglasses

by Norbert Hildebrand

The Osterhout Design Group announced a new augmented reality headset that allows the user to work in ‘extreme environments’. You can think of it as a ruggedized version of the well known R7 headset. …

Tags:Augmented Reality| Mobile Display Monitor| Vol 24 - Issue 13

Diota Developing Projection AR System

by Bob Raikes

We reported on Diota at last year’s Laval event and the progress is clear from last year’s ‘sheet metal prototype’ to something that looks much more like a finished product this time. (Diota Offers …

Tags:Augmented Reality| Laval Virtual 2017| Mobile Display Monitor| Vol 24 - Issue 12

Epson Adds Moverio Helmet

by Bob Raikes

We were impressed when we saw the first prototypes of the Epson Moverio 2200 headsets at MWC last year. The headset is based on an OLED microdisplay that is made in-house by Epson. (Epson …

Tags:Augmented Reality| Epson| Laval Virtual 2017| Mobile Display Monitor| OLEDs| Vol 24 - Issue 12

Laval Virtual 2017 Round-Up

by Bob Raikes

3DRudder’s Motion controller. Image:Meko 3D Rudder has developed a foot pad that can be used to control movement in VR games. Tipping the board moves in the appropriate direction and the board can also …

Tags:Augmented Reality| Foveated Rendering| Laval Virtual 2017| Medical| Microsoft| Mobile Display Monitor| Nvidia| Sports and Stadiums| Training| Virtual Reality| Vol 24 - Issue 12

AR Will be Big, but Not Easy

by Bob Raikes

Dr Jon Peddie started his talk by saying that Laval Virtual should be called Laval Immersive because it covers not only VR, but also AR and Mixed Reality. The market for these technologies is …

Tags:Augmented Reality| Laval Virtual 2017| Mobile Display Monitor| Press Events| Vol 24 - Issue 12

AR/MR/VR @ SXSWedu: Competing Perspectives

by Len Scrogan

With the AR/MR/VR market expected to hit $150 billion by 2020, schools, colleges and universities are now getting the hard sell on making an investment in the “next big thing.” In a well-attended SXSWedu …

Tags:Augmented Reality| Education| Large Display Monitor| Virtual Reality| Vol 24 - Issue 13

Disney Stays Away from VR for Now

by Norbert Hildebrand

During an USC (University of Southern California) Marshall and Annenberg event in Santa Monica, CA, Bob Iger, CEO of Disney said that the firm will not be looking at installing any VR rides at …

Tags:Augmented Reality| Disney| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 12

VR and AR are Everywhere You Look

by Bob Raikes

This week we seem to have lots of stories about VR and with more to come, as I was at Laval Virtual this week. We’ll have our report next week, mainly in MDM. In …

Tags:Augmented Reality| Editorial| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 11

Avegant Announces New Display Light Field Tech

by Norbert Hildebrand

Avegant, the maker of the Glyph video viewing headset, announced a new display technology that allows them to create a light field display that is useable for a near to eye headset. This technology …

Tags:Augmented Reality| Light Field Displays| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 11

Are AR, VR and Mixed Reality Too Real Already?

by Norbert Hildebrand

Do you love Virtual Reality? Do you favor Augmented reality? Or do you like some other flavor, like Mixed Reality, better than anything else? No matter what type floats your boat, it shows that …

Tags:Augmented Reality| Litigation| Virtual Reality| Vol 24 - Issue 12

Immy to Develop MicroLED-based HMD for AR & VR

by Matthew Brennesholtz

Immy Inc. has developed the Immy Neo iC 60 see-through HMD, initially for augmented reality (AR) applications but follow-on units will eventually be usable for virtual reality (VR) applications as well. This unit is …

Tags:Augmented Reality| HMDs (Head Mounted Displays)| MicroLED| OLEDs| Virtual Reality| Vol 24 - Issue 11

VR has a New Critical Friend

by Len Scrogan

The annual SXSWedu phenomenon remains one of the most innovative, fresh, and prognostic venues in the U.S. for envisioning the future of the education and technology marketplace. This year, the SXSWedu Conference & Festival …

Tags:Augmented Reality| Education| Virtual Reality| Vol 24 - Issue 11