Virtual Reality

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Samsung Odyssey Windows Mixed Reality Headset is Out Now

by Andrew Fenn

The Samsung Odyssey Windows Mixed Reality Headset is here. The latest hardware release for the platform costs $500, including controllers, and features two 1400 x 1600 OLED displays capable of refresh rates up to …

Tags:AR/VR| Microsoft| Mixed Reality| Mobile Display Monitor| Samsung| Virtual Reality| Vol 24 - Issue 42| Windows

US Survey Shows VR Awareness is Growing – Adoption Not so Much

by Norbert Hildebrand

An online survey conducted by ReportLinker has been used to explore how the awareness and adoption of VR headsets has developed since 2016. The survey reached 650 US consumers representative of the US population …

Tags:Market Data| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 42

Aspic Technologies Joins Forces with B-Com IRT

by Andrew Fenn

Start-up Aspic Technologies has formed a strategic partnership with the B-com Institute of Research and Technology. According to the official announcement, the two companies will “innovate in advanced audio technologies to meet the future …

Tags:AR/VR| audio| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 42

HTC Announces Standalone VR Headset for China

by Andrew Fenn

HTC will launch a standalone VR headset for the China market at this year’s Vive Developer Conference in Beijing on November 14th, according to a report on Chinese VR industry news site YiVian. Translating …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 41

VR Solution for Reviewing Multi-Screen Theatrical Configurations Described

by Chris Chinnock

Kyunghan Lee from KAI Inc. and Sungmin Cho from the Korean Film Council described a VR project they are working on to model multi-screen theatrical configurations. They started by noting two examples: the Barco …

Tags:Cinema Projection| Large Display Monitor| Mobile Display Monitor| SMPTE 2017| Virtual Reality| Vol 24 - Issue 41

All I Want for Christmas… (VR Version)

by Len Scrogan

As the holiday season speedily approaches, my thoughts are already drifting towards the festive and nostalgic sentiments that accompany this time of year. Two songs immediately come to mind. First, I think of Mariah …

Tags:Education| Virtual Reality| Vol 24 - Issue 45

What You Call VR, I Call a CAVE

by Jon Peddie

Back in the fall of 1991, when many of you were still in school, and the old guys reading this were trying to figure out how to get two or more AIBs to work …

Tags:CAVEs| Graphics Processing| Passive 3D| Virtual Reality| Vol 24 - Issue 41

Ray Tracing May be Accelerated by 150X

by Bob Raikes

A hat tip to Jon Peddie’s TechWatch for reporting on new AR/VR-oriented ray tracing. Ray tracing is capable of creating scenes and objects that are genuinely photo-realistic, but takes a huge amount of processor …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| ray tracing| Virtual Reality| Vol 24 - Issue 41

Following the VR Plot Line in Education

by Len Scrogan

This is a simple story accompanied by a gaggle of subplots. At a balcony level, the storyline takes us to a VR project underway at a laboratory school, a respected charter school that is …

Tags:360 Degree Cameras| 360 Degree Video| Education| Virtual Reality| Vol 24 - Issue 43

NYVR Expo and Conference

by Norbert Hildebrand

The NYVR Expo is a new conference taking place together with the NY PhotoPlus Exhibition and conference. As can be expected, the NYVR was just a side show for the NY PhotoPlus event. While …

Tags:Augmented Reality| HTC| LCD| Microsoft| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 41

Space Needle Launches Virtual Reality Experience

by Andrew Fenn

The Space Needle in Seattle has launched The VR Bar, a free virtual reality experience for visitors to the Needle’s observation deck. Created in collaboration with Panogs and Graffix, The VR Bar provides a …

Tags:360 Degree Video| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 41

Pimax 8K Headset Beats Oculus Rift Kickstarter Record

by Andrew Fenn

Pimax’s 8K virtual reality headset has now raised $3.22 million on Kickstarter from 4,955 backers—surpassing Oculus Rift’s previous record of $2.44 million—with four days to go. The Kickstarter campaigns for Pimax’s 8K headset and …

Tags:Crowdfunding (Kickstarter etc)| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 41