Virtual Reality

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A Casting Call for Social VR

by Len Scrogan

Throughout the year, I conduct presentations about “Virtual Reality in Education” at various national ed-tech conferences. Some of these are deep-dive workshops, two or three hours in length, serving up rich details and specifics …

Tags:Education| Virtual Reality| Vol 25 - Issue 22

New Technology Enables 360° Video Capture from a Single Photograph

by Andrew Fenn

At this year’s Cannes Film Festival, which took place earlier this month, VR studio DVMobile demonstrated its new technology, VolumeCapture, which facilitates the capture of 2D and 3D models from real-time scene data with …

Tags:360 Degree Video| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 21

Qualcomm to Reveal New AR/VR Processor Next Week

by Andrew Fenn

It has been revealed that Qualcomm is planning to officially announce a new chip built for VR and AR headsets at next week’s Augmented World Expo in Santa Clara, US. Snapdragon XR1 will reportedly …

Tags:AR/VR| Augmented Reality| CPUs| Mobile Display Monitor| Qualcomm| Virtual Reality| Vol 25 - Issue 20

Acer Announces New Gaming and School Line-Up

by Norbert Hildebrand

During its press conference in New York, Acer announced its new product lineup for the school and gaming segments. The conference included a presentation by Acer’s CEO Jason Chen and some guests from Microsoft, …

Tags:Acer| Chrome| Chromebooks| Large Display Monitor| Mobile Display Monitor| Notebooks| tablets| Virtual Reality| Vol 25 - Issue 20

IDC Expects APeJ AR/VR Spending to Reach $11.1 Billion in 2018

by Andrew Fenn

According to IDC, the Asia/Pacific excluding Japan (APeJ) region’s spending on augmented reality and virtual reality is forecast to reach $11.1 billion in 2018, an increase of more than 100% from $4.6 billion the …

Tags:Augmented Reality| IDC| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 20

Lucid and Red Collaborate on “8K” 3D Stereoscopic Camera

by Andrew Fenn

Lucid, the creators of the LucidCam stereoscopic camera, is partnering with camera company Red to develop a 180° stereoscopic camera for “8K” image and video capture. The device is reported to feature two connected …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 20

Madison Square Garden Company Building LED Sphere Venue in Las Vegas

by Andrew Fenn

The Madison Square Garden Company is developing MSG Sphere Las Vegas, an 18,000-seat venue to be built on the Las Vegas Strip, inside a 15,800m² LED sphere, complete with audio, sensory and haptic feedback …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 20

VR, HDR & Simulation

by Bob Raikes

I was at two events this week – the ITEC event in Stuttgart and the NEC Showcase in London. I had hoped to get the ITEC report done for this week, but it didn’t …

Tags:Editorial| HDR - High Dynamic Range| Large Display Monitor| Mobile Display Monitor| Simulation| Virtual Reality| Vol 25 - Issue 19

HTC: Ready Player One Boosts VR Interest in China

by Bob Raikes

HTC China’s president Alvin Wang Graylin has said that the popularity of Ready Player One, the recent movie release from Steven Spielberg, will encourage more people to purchase VR equipment over the next 12 …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 19

Pimax to Ship Pre-Production “8K” Headset Later This Month

by Andrew Fenn

Pimax has announced that ten pre-production units of its “8K” M1 headset will be shipping to a select few closed beta testers later this month. The device’s release has been delayed multiple times, most …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 19

ANTVR Mix VR/AR Hybrid Headset Fully Funded in Eight Hours

by Andrew Fenn

AntVR, a VR company based in Beijing, China, recently launched a Kickstarter campaign to fund its new hybrid VR/AR headset, called AntVR Mix. Zhu Lee, from the company’s software department, has confirmed that the …

Tags:AR/VR| China| Crowdfunding (Kickstarter etc)| HMDs (Head Mounted Displays)| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 19

VR Zone Arcade in Tokyo Launches Dragon Quest Game

by Andrew Fenn

Bandai Namco has launched a new experience at its VR Zone arcade in Tokyo, Japan, based on popular Japanese RPG franchise, Square Enix’s Dragon Quest, powered by HTC Vive with custom motion controllers, and …

Tags:AR/VR| Japan| Location-based Entertainment (LBE)| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 19