Virtual Reality

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Another Reason AR Glasses Have a Tough Time

by Norbert Hildebrand

While we are still waiting for Augmented Reality Headsets to create a new market segment that can drive the display industry for years to come, we have to realize that this development may take …

Tags:Augmented Reality| HMDs (Head Mounted Displays)| Human Visual System (HVS)| Virtual Reality| Vol 25 - Issue 39

Optical Design of AR and VR HMDs

by Matthew Brennesholtz

According to IDC, there will be 220,000 AR HMD units shipped in 2018, growing to 21.6 million in 2022, with most of these units going to the commercial market, not the consumer market. Ever …

Tags:Augmented Reality| Optics| Virtual Reality| Vol 25 - Issue 38

Where VR is Headed at the University?

by Len Scrogan

Some of the best learning opportunities occur in one-off encounters while attending conferences and expos. Such was the case at a recent expo. I was attending an exhibit hall session being led by two …

Tags:Education| Virtual Reality| Vol 25 - Issue 40

Mental Health and VR

by Len Scrogan

At the end of September, in conjunction with National Suicide Prevention Month, I attended a presentation by Matt Vogl, the Executive Director of the National Mental Health Innovation Center (NMHIC) at the CU Anschutz …

Tags:Education| Large Display Monitor| Medical| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 37

Mental Health and VR

by Len Scrogan

At the end of September, in conjunction with National Suicide Prevention Month, I attended a presentation by Matt Vogl, the Executive Director of the National Mental Health Innovation Center (NMHIC) at the CU Anschutz …

Tags:Education| Medical| Virtual Reality

VR Grab Bags: Education Edition

by Len Scrogan

The number of activities taking space in the virtual reality space these days is truly accelerating at a dizzying pace. Frankly, it’s just impossible to keep up. And not every little revelation is worthy …

Tags:Education| Virtual Reality| Vol 25 - Issue 38

Oculus Quest Standalone VR Headset Coming Spring 2019

by Andrew Fenn

At the Oculus Connect 5 conference, which took place in California, United States earlier this week, Oculus Santa Cruz was formally announced under its official name, Oculus Quest. The new standalone VR headset will …

Tags:AR/VR| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 25 - Issue 37

Immersive Media at IBC

by Bob Raikes

Rob Koenen, VP of the VR Industry Forum gave a talk about immersive media and we had gone along to hear about lightfields. Unfortunately, the event over-ran and we had another commitment, so we …

Tags:360 Degree Video| 3D (Three Dimensions)| Codecs| IBC 2018| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 36

The Enterprise Wearable Technology Summit

by Matthew Brennesholtz

The fifth Enterprise Wearable Technology Summit (EWTS) will be held October 9-11, 2018 in Austin, Texas. This meeting will bring together people who are using or are considering using wearable technology in the enterprise. …

Tags:Augmented Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 37| Wearable Technology 2018| Wearables

IBC 2018 Roundup

by Bob Raikes

ABox42 of Germany told use that it has a new STB in its M Series, the M35 which has support for UltraHD and is configured with Verimatrix Ultra Security. The company told us that …

Tags:Android| Big Data/AI| Broadcast Monitors| Codecs| Curved Displays| IBC 2018| Large Display Monitor| LED| Mobile Display Monitor| Semiconductors| Small Pixel Pitch LED SPP| SOCs| STBs| Super Hi-Vision (8K)| Upscaling| Viewfinders| Virtual Reality| Vol 25 - Issue 36

Walmart Expands VR Training Programme After Summer Trial

by Andrew Fenn

Walmart will officially launch its VR training programme next month, having ordered 17,000 Oculus Go headsets, which it will distribute to its stores across the US. Staff will use the hardware to studycustomer service …

Tags:AR/VR| Mobile Display Monitor| Training| Virtual Reality| Vol 25 - Issue 36

IDC: AR Headset Prevalence is Still a Few Years Out

by Andrew Fenn

Global shipments of standalone and tethered AR and VR headsets are expected to total 4.2 million units in 2018, up 31% from 2017. Looking ahead to 2022, shipments for these headsets is expected to …

Tags:Augmented Reality| Forecasts| IDC| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 37