Virtual Reality

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Facebook Adds the VR Selfie to the Social Media Repertoire

by Norbert Hildebrand

During its developer conference, Facebook introduced the concept of VR to their social media empire. It seems,the reason why Facebook bought Oculus in the first place is becoming clearer. The presentation included a VR …

Tags:Mobile Display Monitor| Oculus Rift| | Virtual Reality| Vol 23 - Issue 16

BigScreen to Enable Collaborative VR

by Arthur Berman

As virtual reality moves towards becoming a consumer reality, it still remains essentially a solitary user experience. There are a variety of reasons for this not the least of which is the fact that …

Tags:Collaboration| Desktop Monitors| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 15

The Orah 4i is a Compact Spherical Capture Live Streaming Camera

by Arthur Berman

Even a quick on-line search will reveal that there are a variety of spherical capture cameras currently available for sale. Although there is no shortage of hardware, the issue of how the video captured …

Tags:360 Degree Cameras| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 15

NakedEYE is Latest and Smallest VR Camera

by Tom Allen

Several companies are moving into the VR camera space – Samsung chief among them – and this week we saw one that will be at NAB called the NakedEYE, which is impressive for its …

Tags:Cameras| Mobile Display Monitor| NAB 2016| Virtual Reality| Vol 23 - Issue 14

Mettle Edits 360° Video at NAB

by Tom Allen

At NAB 2016, Canadian production studio Mettle is unveiling a plug-in package aimed at 360° video production in Adobe Premiere Pro CC. ‘Skybox 360/VR Transitions’ helps content creators to deliver cuts in 360° video …

Tags:360 Degree Cameras| Adobe| Large Display Monitor| NAB 2016| Virtual Reality| Vol 23 - Issue 14

DCS Runs VR Seminar in LA

by Tom Allen

The Digital Cinema Society will hold a half day seminar revolving around virtual reality on the 21st May, at the Creative Technology Centre (Brewery Arts Complex) in Los Angeles. It will be run in …

Tags:Back Panel| Events| Mobile Display Monitor| USA| Virtual Reality| Vol 23 - Issue 14

Nvidia Bringing Ray Tracing to VR

by Bob Raikes

In his keynote at the GPU Technology Conference (GTC), Jen-Hsun Huang, CEO of Nvidia said that his company has developed a version of its iRay ray-tracing software that can be used to create content …

Tags:GPUs| Mobile Display Monitor| Nvidia| ray tracing| Virtual Reality| Vol 23 - Issue 14

Tilt Brush: painting from a new perspective

by Isaac Oburu

From the earliest cave drawings, to classical paintings, to crayon scribbles, humans just have a thing for visual expression. These days digital art has spurred new opportunities for creativity, going well beyond good old …

Tags:HTC| Virtual Reality

Nvidia Shows Super Low Latency Display at GTC 2016

by Norbert Hildebrand

According to several articles by, Road to VR, Geeky Gadgets, Game Debate and others, Nvidia demoed a 1,700Hz display during its GTC 2016 conference in April 2016. According to the reports and a video …

Tags:Large Display Monitor| Mobile Display Monitor| Nvidia| Virtual Reality| Vol 23 - Issue 14

International VR Show Begins in Canada

by Tom Allen

Consumer VR (CVR) 2016 is a new conference and exhibition for the virtual and augmented reality industries. Hosted by Archiact, the first show will take place on the 14th May in Vancouver, Canada. The …

Tags:Back Panel| Events| Mobile Display Monitor| North America| Virtual Reality| Vol 23 - Issue 13