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Intel Unveils Project Alloy – a Merged Reality Headset

by Norbert Hildebrand

At the Intel developers conference 2016 in San Francisco, California, this week, Intel CEO, Brian Krzanich, announced the development of a ‘Merged Reality’ headset. They call this Project Alloy and want to redefine what …

Tags:Intel| Microsoft| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 33

So AR/VR Will be Big – What Does That Mean for the Display Industry?

by Norbert Hildebrand

Every day we hear from another market research firm how AR/VR will be big business. The latest announcement from IDC is making AR/VR a $162 billion industry by 2020. This means that the current …

Tags:AR Glasses| Augmented Reality| Virtual Reality| Vol 23 - Issue 33

Lenovo Shrinks VR PCs

by Tom Allen

Lenovo has unveiled a new VR-ready AIO PC, is designed to enable VR in a smaller form factor, at Gamescom in Germany. Lenovo has made the IdeaCentre AIO Y910 moddable – a rarity in …

Tags:All-in-ones (AIOs)| Large Display Monitor| Lenovo| PCs| Virtual Reality| Vol 23 - Issue 32

Nvidia Extends Full 10-Series to Notebooks

by Tom Allen

Nvidia has revealed at Gamescom that its new 10-series GPUs (GTX1080, 1070 and 1060) will be installed on gaming notebooks from major manufacturers. Normally, Nvidia produces less-powerful mobile versions of its cards (i.e. GTX …

Tags:Graphics Cards| Large Display Monitor| Mobile Display Monitor| Notebooks| Nvidia| Virtual Reality| Vol 23 - Issue 32

AR/VR Will Grow at More Than a 180% CAGR

by Tom Allen

IDC projects worldwide revenues from augmented (AR) and virtual (VR) reality growing from $5.2 billion this year to more than $162 billion in 2020. This represents a CAGR of 181.3% over the five-year period. …

Tags:Augmented Reality| IDC| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 32| Worldwide

WowTech VR Box 3 – A low cost alternative to Samsung Gear VR

by Norbert Hildebrand

The just announced WowTech VR Box 3 is a smartphone-based virtual reality headset comparable to the Samsung Gear VR. It allows the use of most 4” to 6” smartphones including the Apple iPhone 6 …

Tags:Mobile Display Monitor| Samsung| Virtual Reality| Vol 23 - Issue 33

DIGILITY16 to be Held in Germany

by Isaac Oburu

Digility, an event focusing on VR, AR, wearable computing, hardware and software, 360° imaging and artificial intelligence, will take place from 22-23 September 2016 in Cologne, Germany. It will run alongside the Photokina show. …

Tags:Augmented Reality| Back Panel| Events| Germany| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 32

Is Apple Following in the Footsteps of Sony?

by Norbert Hildebrand

Many years ago a Japanese company named Sony set out to revolutionize the world with a new take on consumer electronics products. They invented new product categories and created stellar devices that to this …

Tags:Apple| Augmented Reality| iPhone| Market| sony| Virtual Reality| Vol 23 - Issue 32

Dlodlo Introduces V1 VR Glasses

by Matthew Brennesholtz

Dlodlo (http://www.dlodlo.com/en/) Founder and CEO, Gang Li, introduced the company’s V1 VR glasses in an event in New York on August 8th. He founded the company in 2013 in Shenzhen China with the intention …

Tags:HMDs (Head Mounted Displays)| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 31

Yuneec Releases First Person View Headset for Immersive Flying Experience

by Isaac Oburu

Yuneec International today announced the availability of its all-new SkyView first person view headset. As the world leader in electric aviation, Yuneec is the first major consumer drone manufacturer to offer its own FPV …

Tags:Head Up Displays HUDs| Movies & Content| Virtual Reality