Virtual Reality

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Coates Uses VR for QSRs & Retail

by Bob Raikes

Coates Group, a specialist in digital merchandising software, kiosks, and digital drive-thrus, claims to be the industry’s first to use Virtual Reality (VR) from a B2B perspective, allowing brands to physically see and develop …

Tags:AR/VR| Mobile Display Monitor| QSRs & Menu Boards| USA| Virtual Reality| Vol 23 - Issue 43

Microsoft To Boost 3D and Mixed Reality

by Bob Raikes

Microsoft announced an upgrade to Windows 10, the Creators Update, due to be available in early 2017 at no charge. The company also announced new initiatives in VR, an upgraded Surface Book and a …

Tags:All-in-ones (AIOs)| Convertible PCs| Microsoft| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42

SDC Says VR and AR Markets to Drive OLED Demand

by Bob Raikes

The Korea Herald reported from a display seminar in Korea that Park Won-sang of Samsung Display quoted data from ABI Research that forecasts a growth in smartphone-based VR units from 4 million in 2013 …

Tags:AR/VR| LG Displays (LGD)| Mobile Display Monitor| OLEDs| Samsung Display| Virtual Reality| Vol 23 - Issue 42

VR @ ISTE 2016

by Len Scrogan

The virtual reality meme evidenced a favored and prominent footprint in both the exhibit hall and conference sessions at the recent ISTE 2016 conference. (The ISTE 2016 educational conference, with over 16,000 in attendance …

Tags:Best Buy| Education| Google| Samsung Display| Virtual Reality| Vol 23 - Issue 43

InContext Gets $15 million for VR in Retail

by Bob Raikes

InContext Solutions, a specialist in virtual reality (VR) solutions for retailers and manufacturers, announced the closing of a $15.2 million funding round, lead by Intel Capital and Beringea. The finance will be used for …

Tags:AR/VR| Intel| Investment| Mobile Display Monitor| Retail| Virtual Reality| Vol 23 - Issue 42

World’s First Virtual Music Venue

by Bob Raikes

Boiler Room, an online broadcast platform for dance music is working with Inception to develop VR-based 360º video of music performances. It will “bring people closer to what it’s like being at a sweaty …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42

Google Buys Eye-tracking Company Eyefluence

by Norbert Hildebrand

Eyefluence, a three year old technology start-up focusing on eye tracking technology, announced on their website that they will be joining Google. In other words, Google bought the technology company to add eye tracking …

Tags:Augmented Reality| Gaze Recognition| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42

Xiaomi Adds VR Headset

by Bob Raikes

At its Mi Note 2 launch, Xiaomi also announced a new low cost VR headset with a motion tracker and a controller and designed to work with the firms’ smartphones (Mi Note 2, Mi …

Tags:Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42| Xiaomi

Sony Does Well with PSVR in Japan

by Bob Raikes

According to Media Create, the Sony PlayStation VR was bought by 51,500 people in Japan in the first week, said to be 90% of the available stock with most buyers opting for the bundle …

Tags:AR/VR| Mobile Display Monitor| PlayStation| sony| Virtual Reality| Vol 23 - Issue 42

VR May Replace Pills in the Future

by Norbert Hildebrand

The Colorado State University has launched the Virtual Reality Initiative to bring VR to their students. In their recent ‘Virtual Reality Hackathon’, William Warren, Vice President and Head of Innovation Programs at Sanofi Pasteur …

Tags:Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42

Game Charges for PlayStation VR

by Bob Raikes

UK specialist retailer, Game, has upset users by charging £5 ($6) for a ten minute demonstration of the new PlayStation VR headset or £15 ($18) for thirty minutes, although it is refunding fees against …

Tags:AR/VR| Mobile Display Monitor| PlayStation| Virtual Reality| Vol 23 - Issue 42

VR firms form Disruptive Reality group

by Bob Raikes

Tanya Laird – CEO of Disruptive RealityA new studio called Disruptive Reality has been formed by Digital Jam Ltd, Revolution Software, Amplified Robot/Medical Realities, Spearhead Interactive and Augusto. Tanya Laird, CEO of Disruptive Reality …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 42