Siggraph 2018

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Nvidia Demos 3D-Printed Augmented Reality Glasses Prototype

by Andrew Fenn

Nikkei xTech reports that Nvidia showed off a set of augmented reality glasses at the Siggraph 2018 expo in Vancouver, Canada, manufactured using proprietary 3D printing technology that enables the company to produce prototype …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Nvidia| Siggraph 2018| Vol 25 - Issue 39

Siggraph 2018 Immersive Pavillion Roundup

by Bob Raikes

Although the announcements from Nvidia and StarVR were highlights of the show, and there were plenty of vendors on the floor, there was also an ‘Experience Hall’ for start-ups and research projects as well …

Tags:360 Degree Cameras| Augmented Reality| Codecs| Human Visual System (HVS)| Large Display Monitor| Mobile Display Monitor| Projectors| Siggraph 2018| Vol 25 - Issue 32

Siggraph 2018 Show Floor Roundup

by Bob Raikes

Christie had no new products at the show but had a number of demos of projection mapping, its video over IP technology and one in particular that caught our attention. The company has a …

Tags:Autostereo 3D| Codecs| Google| Intel| Large Display Monitor| Mobile Display Monitor| Projectors| Siggraph 2018| Virtual Reality| Vol 25 - Issue 32

Siggraph 2018 Experience Hall Roundup

by Bob Raikes

The Experience Hall was for start-ups and research projects (like the SID i-Zone) and we found a number of display-related projects at different stages of development. FairLight is a research project from Japan that …

Tags:Augmented Reality| DLP| Human Visual System (HVS)| Large Display Monitor| Light Field Displays| Mobile Display Monitor| Projection Mapping| Siggraph 2018| Vol 25 - Issue 32

JPR Looks at the Industry, the Cloud and Gives Awards and Prizes

by Bob Raikes

Jon Peddie Research held its annual Siggraph Press lunch and we went along. Peddie himself opened the proceedings by giving a very brief outline of the development of the CG market, which is doing …

Tags:Cloud Computing| Graphics Software| Jon Peddie Research (JPR)| Large Display Monitor| Mobile Display Monitor| Nvidia| Siggraph 2018| Vol 25 - Issue 32

Reducing the Negative Effects Associated with VR Headsets

by Arthur Berman

A variety of negative physiological effects have found to be been associated with the use of virtual reality headsets. To combat these effects, Lemnis Technologies (Singapore) has developed and has just made available a …

Tags:HMDs (Head Mounted Displays)| Mobile Display Monitor| Siggraph 2018| Virtual Reality| Vol 25 - Issue 32

Siggraph 2018 Introduction

by Bob Raikes

I have pencilled in a trip to the annual Siggraph conference for something like fifteen of the last twenty years, but each year there was a reason why I was unable to get there. …

Tags:Large Display Monitor| Mobile Display Monitor| Siggraph 2018| Vol 25 - Issue 32

Nvidia Changes the Game in Ray Tracing

by Bob Raikes

Nvidia’s Jensen Huang gave a long talk at the Siggraph show and after showing a great set of images from computer games and PC renderings over the years, he pointed out that this year …

Tags:3D Object-based Audio| GPUs| Large Display Monitor| Mobile Display Monitor| Nvidia| ray tracing| Siggraph 2018| Simulation| Vol 25 - Issue 32

StarVR Headset is Immersive

by Bob Raikes

StarVR is a company that we have been watching for a while, having first seen its VR headset at IFA in 2016. At the time, we weren’t over impressed with the quality. However, the …

Tags:Acer| Large Display Monitor| Mobile Display Monitor| Siggraph 2018| Virtual Reality| Vol 25 - Issue 32

AMD Looks to Value and Stability for Professional GPUs

by Bob Raikes

AMD, which was somewhat overshadowed by the Nvidia RTX announcement, launched its new Ryzen Threadripper 2990WX processors which have 32 cores and 64 threads and are claimed to be the most powerful desktop processors. …

Tags:AMD| GPUs| Large Display Monitor| Mobile Display Monitor| Siggraph 2018| Vol 25 - Issue 32