Augmented Reality

subscribe

Juniper Research: Mixed Reality Apps to Exceed 9 Billion by 2022

by Andrew Fenn

A new study from Juniper Research has found that the total number of Mixed Reality (MR) applications will reach 9 billion by 2022, rising from an estimated 3 billion in 2018, a growth rate …

Tags:AR/VR| Augmented Reality| Market Data| Mobile Display Monitor| Vol 25 - Issue 14

IHS: AR/VR Consumer Content and Apps Market Hit $3.2 Billion in 2017

by Andrew Fenn

There was good progress in the combined VR/AR market in 2017, as a growing user base invested in more content, apps and out-of-home VR entertainment. The global market for consumer AR/VR content and apps …

Tags:Augmented Reality| IHS Markit| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 14

Laval Virtual 2018 Roundup

by Bob Raikes

Most of Daqri‘s developments in the last year have been in software as it produced its helmets in 2016 and its glasses in 2017. At the show, the company was highlighting its Worksense software …

Tags:Augmented Reality| Laval Virtual 2018| Mobile Display Monitor| Projectors| Virtual Reality| Vol 25 - Issue 14

Digi-Capital: AR/VR Start-ups Raised Over $3.6 Billion in Past 12 Months

by Andrew Fenn

Click for higher resolution AR and VR start-ups raised over $3.6 billion in the 12 months preceeding the end of the first quarter of 2018—a new record, according to Digi-Capital. Magic Leap, Niantic, Imporabable …

Tags:Augmented Reality| Investment| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 14

Smartphone-Powered AR Headset “Ghost” Launched on Indiegogo

by Andrew Fenn

Ghost is a new AR headset powered by smartphones. The device features a slot at the top for compatible handsets, with a visor below that the wearer looks through to see the real world …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Smartphones| Vol 25 - Issue 14

CCS Insight: Commercial Use of Smartglasses is “Disappointingly Low”

by Andrew Fenn

CCS Insight has predicted that sales of VR and AR head-worn devices will grow by an average of 50% annually over the next five years. In 2022, a total of 121 million units will …

Tags:Augmented Reality| Market Data| Mobile Display Monitor| SmartGlasses| Virtual Reality| Vol 25 - Issue 14

ARKit Gets New Features and Capabilities in iOS 11.3

by Andrew Fenn

Apple released iOS 11.3 earlier this week, bringing with it a raft of performance tweaks and bug fixes. Upgrades of note include improvements to ARKit’s capabilities. Apps can now deliver AR experiences that use …

Tags:AR/VR| Augmented Reality| iOS (Apple)| Mobile Display Monitor| Vol 25 - Issue 13

Mozilla Launches Open-Source AR/VR Web Browser

by Andrew Fenn

Mozilla has announced a new cross-platform, open-source web browser for standalone virtual and augmented reality headsets, called Firefox Reality. The company also announced that, during the initial development phase, the source code will run …

Tags:AR/VR| Augmented Reality| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 13

Leap Motion Developing AR Controls

by Bob Raikes

We were impressed with the latest version of the Leap Motion hand tracking technology when we saw it in a training application on the HTC Vive Pro at CES (HTC Vive Pro Matches Visuals …

Tags:AR/VR| Augmented Reality| Leap Motion| Mobile Display Monitor| Vol 25 - Issue 12

Zeiss and Deutsche Telekom Join Forces on Smart Glass Platform

by Andrew Fenn

We missed this in the flood from MWC: a new smart glass technology platform is being developed by Tooz Technologies, a collaboration between Zeiss and Deutsche Telekom, who both own a 50% stake in …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| SmartGlasses| Vol 25 - Issue 12

eBay Launches “Will it Fit?” Augmented Reality App Feature

by Andrew Fenn

eBay has launched a new augmented reality feature for newer Android devices that uses the motion-tracking and environmental awareness features of Google’s ARCore, enabling sellers using USPS Flat Rate Shipping to confirm which size …

Tags:AR/VR| Augmented Reality| Google| Mobile Display Monitor| Vol 25 - Issue 12

Jumanji Home Video Releases Brings AR Snapchat Experience

by Andrew Fenn

The Ultra HD Blu-ray, Blu-ray and DVD releases of Jumanji: Welcome to the Jungle will deliver an augmented reality experience to fans via Snapchat. Customers can scan the Snapcode—found either on the disc case …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| sony| Vol 25 - Issue 12