VR Headset Round Table Looks at AR v VR

What They Say

XR Today published a ’round table’ of views about the XR industry with representatives of HTC Vive, Varjo, Arthur and Lenovo. Most of it is uncontroversial although Christoph Fleischmann of Arthur, on the topic of 5G, which was seen as very positive by other participants, said:

“As of right now, I have not yet seen a demo in practice where a 5G-enabled XR device could provide a top-quality user experience with content rendered in the cloud.”

On the topic of SDKs, Urho Konttori, founder and CTO of Varjo said that he was:

“…super happy to see OpenXR gaining critical market share and I continue to follow all of the interesting developments in this particular space. For me, there is nothing against OpenVR, but I find the platform is just not as extensive and expansive as OpenXR.”

We liked the comment of Jason McGuigan of Lenovo on the question of whether VR or AR will dominate the industry:

I think this is like asking which tool will dominate: the hammer or the screwdriver? It is not really an either-or proposition, and although there are a lot of crossovers, AR and VR are separate tools capable of very different things in the Metaverse.

Kontorri believes that

“video-based XR will take us to interesting places, for both entertainment and productivity, faster and better than AR does.”

Shen Ye, Senior Director and Global Head of Hardware Products at HTC Vive said:

“AR also has a long way to go in terms of resolution, brightness, and even simple things like FoV, and requires different sensors and cameras, which scan the wider environment differently compared to VR. VR devices with camera passthrough is a good starting point to prototype on. Overall, VR hardware needs more time to mature, but there are challenges to both technologies.”

What We Think

Arthur Technologies GmbH was a new name to me. The firm is working on online collaboration environments. More details are here. (BR)

XR Roundtable