Virtual Reality

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ImmersiaTV to Show Synchronous Content at IBC

by Milos Pavlovic

ImmersiaTV plans to show technology in the Future Zone at IBC to allow the use of conventional TV sets, companion screens/tablets, and AR/VR headsets while providing a synchronous, coherent viewing experience across all of …

Tags:IBC 2017| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 31

Virtual Reality Grab Bag

by Len Scrogan

The number of activities taking space in the virtual reality space these days is truly accelerating at a dizzying pace. Frankly, it’s just impossible to keep up. The only answer seems to be periodic …

Tags:3D software| Education| Virtual Reality| Vol 24 - Issue 33

Intel VR Gaming Boot Camp

by Matthew Brennesholtz

The stereotypical view of a video game designer is a 25 year old male who has been heavily into video games since he was 11. At 14 he created his first video game to …

Tags:Gamer| Intel| Virtual Reality| Vol 24 - Issue 31

Users Positive about AR/VR in Store

by Bob Raikes

We have previously reported on the test project being run by Saturn in Germany (“HoloTour” at PoS – Saturn is based on Augmented Reality). Now the company has released the results of a survey …

Tags:AR/VR| MediaMarkt (Saturn)| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 31

HTC Lowers Price for Vive Headset

by Norbert Hildebrand

Sales for virtual reality headsets have not been overwhelming so far. One potential obstacle is the price that makes buying a VR headset more of an investment rather than an impulse buy. HTC is …

Tags:HMDs (Head Mounted Displays)| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 31

Kopin’s ‘Elf’ Headset Delivers High Res Images

by Bob Raikes

We spotted an interesting article on the Road to VR blog which highlights that a development platform headset being developed by Goertek, based on Kopin’s design and microdisplays, is a very light unit and …

Tags:HMDs (Head Mounted Displays)| Kopin| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 31

Immersv Attracts $10.5M Investment

by Yvette Raikes

Interactive advertising company Immersv has completed a Series A round of funding. The financing has been led by Rogers Venture Partners and the round has raised $10.5 million towards VR technology in advertising. Immersv …

Tags:Investment| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 31

‘Relúmĭno’ Visual Aid App Moves out of the Lab

by Bob Raikes

We reported on the Samsung Relúmĭno VR system for helping the visually impaired from the MWC 4YFN event (MWC 4YFN Show Buzzes). The device will now be officially launched as it was previously just …

Tags:AR/VR| Mobile Display Monitor| Samsung| Virtual Reality| Vol 24 - Issue 31

UPS Uses HTC Vive for Training

by Bob Raikes

HTC has done a deal with UPS for its Vive VR technology to be used for training couriers at nine training centres in the US, starting next month (see the video below). Supply chain …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 30

Altspace to Survive?

by Bob Raikes

AltspaceVR said recently that it would be closing down its VR-based social network because of a lack of finance. (AltspaceVR Closing Down on August 3rd) However, the company said: “We’re now deep in discussions …

Tags:AR/VR| Mobile Display Monitor| Reorganisation & Restructuring| | Virtual Reality| Vol 24 - Issue 30

IHS Markit Publishes Virtual Reality in Retail Blog

by Andrew Fenn

IHS has published a new blog detailing the discussion of a panel held at June’s Electronic Home Shopping Conference in Venice, Italy. The panel, featuring the blog’s author Maria Rua Aguete alongside three industry …

Tags:IHS Markit| Market Data| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 30

New VR Consumer Study from Strategy Analytics

by Andrew Fenn

A new report from the User Experience Strategies service at Strategy Analytics has revealed some interesting consumer information regarding the virtual reality industry. “Virtual Reality: Who are VR owners and VR Intenders?” explores the …

Tags:AR/VR| Market Data| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 30