Virtual Reality

subscribe

Google and Imax Shut Down Two VR Centres and Put VR Camera on Hold

by Andrew Fenn

Google and Imax have shut down two of their seven location-based VR centres. Whether the remaining five locations remain open or not is, apparently, still open for debate. The development of the Imax VR …

Tags:360 Degree Cameras| AR/VR| Location-based Entertainment (LBE)| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 32

Ever Heard of Verses?

by Norbert Hildebrand

In an announcement this week, Verses announced its protocol for augmented and virtual reality in the world wide web. This raises the question “who is Verses?” “Verses is a non-profit foundation creating the universal …

Tags:Augmented Reality| internet| Virtual Reality| Vol 25 - Issue 33

StarVR Headset is Immersive

by Bob Raikes

StarVR is a company that we have been watching for a while, having first seen its VR headset at IFA in 2016. At the time, we weren’t over impressed with the quality. However, the …

Tags:Acer| Large Display Monitor| Mobile Display Monitor| Siggraph 2018| Virtual Reality| Vol 25 - Issue 32

Sony Hits New Global Sales Milestone for PlayStation VR

by Andrew Fenn

Sony has announced that PlayStation VR has sold 3 million units globally since its launch in October 2016. The company believes that this outpaces products including Oculus Rift and HTC Vive by around a …

Tags:AR/VR| Consoles| Mobile Display Monitor| PlayStation| sony| Virtual Reality| Vol 25 - Issue 32

VR Intelligence Releases New Industry Survey

by Andrew Fenn

VR Intelligence has released its latest industry survey, revealing “overwhelmingly positive feedback” from enterprise end-users. Of the respondents, 83% of VR and 69% of AR users said they see the benefits of their related …

Tags:AR/VR| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 31

Holodeck Platform Chosen for New “Roam and Ride” VR Rollercoaster

by Andrew Fenn

VR Coaster, Holodeck VR and MackMedia have announced that the Holodeck platform has been selected to create a new “roam and ride” VR attraction, a combination of free-roaming VR and a thrill ride at …

Tags:AR/VR| Location-based Entertainment (LBE)| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 31

Strategy Analytics: AR is Taking Off But Dedicated Headsets Remain Grounded

by Andrew Fenn

Consumers are becoming accustomed to AR technology on their smartphones through apps such as Snapchat and Pokémon Go, yet AR headsets such as Google Glass and Microsoft HoloLens remain a niche product, with sales …

Tags:AR/VR| Augmented Reality| Forecasts| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 31

Magic Leap One: Creator Edition is Available Now

by Andrew Fenn

Long-awaited mixed reality headset Magic Leap One: Creator Edition is available now in select locations throughout the US, priced at $2,295. We now know the device is powered by an Nvidia six-core Parker processor …

Tags:AR/VR| Augmented Reality| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 30

BBC to Commemorate World War One with First VR Proms Experience

by Andrew Fenn

The BBC has announced it will release its first VR experience to honour the centenary of World War One, as part of its annual Proms concert season in London. “Nothing to be Written”, which …

Tags:AR/VR| BBC| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 30

PeriscapeVR CEO Hails JFK VR Towers a Success

by Andrew Fenn

PeriscapeVR’s VR towers in Terminal 4 of JFK Airport in New York City, United States are a success, according to the company’s CEO and founder, Lynn Rosenthal. (PeriscapeVR Launches Experience Centre at JFK Airport) …

Tags:AR/VR| Aviation| Location-based Entertainment (LBE)| Mobile Display Monitor| USA| Virtual Reality| Vol 25 - Issue 30

Wareable Playtests Mario Kart VR in London

by Andrew Fenn

Following its launch in London, the team at Wareable got to play Mario Kart VR and described it as “absolutely freaking mind-meltingly awesome”. The publication’s James Stables remarked, “The action is frantic, intoxicating and …

Tags:AR/VR| Game Playing| Location-based Entertainment (LBE)| Mobile Display Monitor| UK (United Kingdom)| Virtual Reality| Vol 25 - Issue 30