Virtual Reality

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Augmenting Virtual Reality

by Tom Allen

Interaction with the physical world while wearing a virtual reality device is difficult, to say the least – flailing arms will inevitably catch errant pens, cups of water and people while you are happily …

Tags:Augmented Reality| Head Up Displays HUDs| HMDs (Head Mounted Displays)| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 22 - Issue 10| Wearables

Lytro to Shift to Video and Virtual Reality

by Helen Vince

Lytro, the US-based light field camera company, says it has raised an additional $50 million in a Series C funding round and will use the money to make a strategic change into video and …

Tags:Financial Data| Light Field Cameras| Mobile Display Monitor| Reorganisation & Restructuring| Virtual Reality| Vol 22 - Issue 10

Kverve Optics Gets Funding from projectiondesign Founder Jorn Eriksen

by Chris Chinnock

Kverve Optics AS is proud to announce that the co-founder of Projectiondesign AS, Mr. Jorn Eriksen, has bought 40% of Kverve Optics AS and that Mr. Eriksen will take the position as the Chairman …

Tags:Augmented Reality| HMDs (Head Mounted Displays)| Virtual Reality| Vol 22 - Issue 10

Large Format Displays Take Aim at New Application

by Phillip Wright

The US National Basketball Association’s All-Star Game at New York’s Madison Square Garden and associated events held Feb. 13-15, 2015 provided a venue for a notable large format display application. In conjunction with Nike’s …

Tags:LFD - Large Format Display| Virtual Reality| Vol 22 - Issue 09

Valve Challenges Oculus

by Tom Allen

Valve, the company behind the Steam gaming platform, is developing its own virtual reality product. The company has said that it will show the ‘SteamVR Hardware’ at the Games Developer Conference, which runs between …

Tags:Mobile Display Monitor| Steam Consoles| Virtual Reality| Vol 22 - Issue 09| Wearables

Oculus Ignores Rumours, Maintains Release Schedule

by Tom Allen

Palmer Lucky, co-CEO of Oculus VR, has re-stated partner Brendan Iribe’s comments (Consumers Will Get Hands (and Eyes) on Oculus This Year) that the consumer version of the Oculus Rift will be launched this …

Tags:Augmented Reality| Microsoft| Mobile Display Monitor| Oculus Rift| Oculus VR| Virtual Reality| Vol 22 - Issue 09

Magic Leap 02 2014

Magic Leap Working on Head Mounted Display Hardware

by Norbert Hildebrand

Last year, Magic Leap, the Florida-based augmented reality company announced a $542 million financing round with Google leading the way. The announcement came just before Google pulled the plug on the Google Glass Explorer …

Tags:AR Glasses| Broadcast| Mobile Display Monitor| Stereo 3D| Virtual Reality| Vol 22 - Issue 09

Apple AR 1

Apple Receives Patent for Near to Eye Display Application

by Norbert Hildebrand

The virtual reality market has seen quite a few introductions of smartglasses that allow the user to incorporate a smartphone as the main display for the headset. Such headsets typically come at a lower …

Tags:Apple| AR Glasses| Mobile Display Monitor| Patents| Virtual Reality| Vol 22 - Issue 09

Panasonic’s Prototype Headset Uses OLED Display

by Tom Allen

Panasonic has shown a VR headset prototype, with an OLED display, at a private show in Japan. The unit shows an omnidirectional image that follows head movements, similar to the Oculus Rift. Panasonic’s prototype …

Tags:AR Glasses| Head Up Displays HUDs| Japan| Mobile Display Monitor| OLEDs| Panasonic| Virtual Reality| Vol 22 - Issue 08| Wearables

Virtual Reality a New Frontier for Religions

by Norbert Hildebrand

Talk about virtual reality often focuses on the display aspect and the challenges for the potential user. However, the content driving such devices will be more important than the resolution, brightness or any other …

Tags:Mobile Display Monitor| Virtual Reality| Vol 22 - Issue 08| Wearable Market

NBA and Biglook360 Team up for VR Capture of All-Star Game

by Chris Chinnock

Thought the capture of 180° and 360° video content was a recent phenomenon driven by the capabilities of the Oculus Rift and Samsung GearVR? BigLook360 did its first production way back in 1999 and …

Tags:3D Cameras| Oculus Rift| Samsung| Virtual Reality| Vol 22 - Issue 10