Virtual Reality

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LG G3 and Google Cardboard Bring Mobile Virtual Reality to Everyday Life

by Vanessa Browning

LG Electronics (LG) and Google are making virtual reality (VR) more accessible to mainstream consumers. LG today announced a free VR for G3 giveaway for customers who purchase new LG G3 smartphones. LG’s VR …

Tags:Google| LG Electronics (LGE)| Smartphones| Virtual Reality

LG’s Take on Google Cardboard is Free

by Tom Allen

LG is the latest company to enter the ‘VR headsets that aren’t really VR headsets’ space, with its own take on Google Cardboard and the Gear VR. The VR for G3, predictably, is designed …

Tags:Head Up Displays HUDs| LG Electronics (LGE)| Mobile Display Monitor| Smartphones| Virtual Reality| Vol 22 - Issue 08

Leap Motion Planetarium 1

Leap Motion Shows Virtual Planetarium

by Norbert Hildebrand

As augmented and virtual reality hardware is on top of the list to be “the next big thing”, the potential use of such hardware is still under discussion. So far, general use as an …

Tags:Leap Motion| Mobile Display Monitor| Planetariums| Virtual Reality| Vol 22 - Issue 06

Waveguide-based Displays Maturing for Augmented Reality Applications

by Chris Chinnock

One of the most attractive ways to create an augmented reality image is to simply have a thin, transparent waveguide in front of the eye that can display the desired images or symbols. AR …

Tags:Augmented Reality| Virtual Reality| Vol 22 - Issue 06| Vuzix| Waveguide Display

Virtual Reality – The New Medium for the Next Generation

by Norbert Hildebrand

When virtual reality appeared in the display world, there was a clear application for the Sony 3D Viewer, the Zeiss Cinemizer and other devices as a personal viewer of movies. This means we were …

Tags:Cinema| Game Playing| Oculus Rift| Oculus VR| Virtual Reality

Samsung Joins the Mile High Club

by Tom Allen

Forget seatback screens; Samsung and Australian airline Qantas have launched a trial entertainment service using the former’s Gear VR headset. The headsets will be provided to customers in Sydney and Melbourne International First Lounges, as …

Tags:Back Panel| HMDs (Head Mounted Displays)| Mobile Display Monitor| Samsung| Virtual Reality| Vol 22 - Issue 05

thumb BBC Taster banner

BBC Gives Public Insight Into Future of Broadcast

by Tom Allen

The BBC has opened its innovation labs up to the public – sort of – in the form of a website called BBC Taster (http://tinyurl.com/nc73f46). Users can visit the site and see what the …

Tags:BBC| Large Display Monitor| Mobile Display Monitor| Oculus Rift| R&D (Research & Development)| Virtual Reality| Vol 22 - Issue 05

Nurulize Develops Virtual Reality Environment

by Norbert Hildebrand

We have been reporting diligently on every new virtual reality device being developed, but we have had less to report on content for such devices. Nurulize is developing virtual realities that can be experienced …

Tags:Mobile Display Monitor| Virtual Reality| Vol 22 - Issue 05

TriLite to Introduce Steerable Pixels and RGB Laser Modules at Photonics West

by Chris Chinnock

TriLite Technologies (Vienna, Austria) is a start-up that has been working on a unique laser display technology for about four years. Now, the company is ready to tell the world about its inventions.  There are …

Tags:Augmented Reality| Digital Signage| Head Up Displays HUDs| Large Display Monitor| Laser| Virtual Reality| Vol 22 - Issue 05

Oculus Rift Crescent Bay

The State of Virtual Reality at CES 2015

by Chris Chinnock

At CES 2015, virtual reality was a topic of great interest. In our special coverage of this segment, there are lots of news stories on the personal eyewear and head mounted displays that will …

Tags:Oculus Rift| Virtual Reality| Vol 22 - Issue 04

Consumers Will Get Hands (and Eyes) on Oculus This Year

by Tom Allen

Oculus VR CEO Brendan Iribe is said to have told attendees of CES 2015 that the Oculus Rift headset will be launched by the autumn of this year. Cyberland claims that production has already …

Tags:Head Up Displays HUDs| Mobile Display Monitor| Oculus Rift| Oculus VR| Virtual Reality| Vol 22 - Issue 05| Wearables