Virtual Reality

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Sony to Launch Haptic-Projection Experience

by Chris Chinnock

If a ‘haptic-projection experience’ sounds new and a little different, it is. But that is what Sony focused on at the recent CineAsia event. The idea is similar to some of the VR experiences …

Tags:CineAsia 2016| Haptics| Large Display Monitor| sony| Virtual Reality| Vol 23 - Issue 49

NBA Leads the VR Sports Application

by Norbert Hildebrand

One of the potential applications for virtual reality is watching sport events. In some cases, currently the sports fan can’t get close enough to the action or has no chance to get tickets for …

Tags:AR/VR| Mobile Display Monitor| Sports and Stadiums| Virtual Reality| Vol 23 - Issue 49

GVRA – Industry Association to Support VR

by Norbert Hildebrand

GVRA, the Global Virtual Reality Association, was formed by industry leaders in the VR field to “promote the responsible development and adoption of virtual reality globally”. So far the association includes Acer, HTC, Facebook …

Tags:Acer| | Google| GVRA| HTC| Mobile Display Monitor| Samsung| sony| Virtual Reality| Vol 23 - Issue 49

HTC Reports on VR Education Test

by Bob Raikes

A research report called “The Impact of VR on Academic Performance”, published in November 2016, was jointly carried out by Beijing Bluefocus E-Commerce Co., Ltd. and Beijing iBokan Wisdom Mobile Internet Technology Training at …

Tags:China| Education| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 49

Microsoft Clarifies Holographic Platform at Winhec

by Bob Raikes

Microsoft has released more about the VR headsets from Asus, Dell, HP, Lenovo et al at the WinHec event in Shenzen and it looks as they will sell from $300. The company has confirmed …

Tags:AR/VR| Microsoft| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 49

Leap Motion Boosts FoV of Gesture Detection

by Bob Raikes

Leap Motion, which develops gesture and hand-tracking technology for A/R and V/R has released its Leap Motion Mobile Platform, a software and hardware combination that is said to be capable of a 10 fold …

Tags:AR/VR| Gesture Recognition| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 49

microsoft

Microsoft Holographic Dev Kits at GDC

by Bob Raikes

Microsoft has said that it is finalising the development kits for the Windows Holographic platform (and will be released at the Games Developers’ Conference in March.

Tags:AR/VR| Microsoft| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 49

AMD Supports Oculus and Updates Freesync

by Bob Raikes

AMD has added support for the Asynchronous Space Warp technology from Oculus, which is a development of ATW (Asynchronous Time Warp) which allows judder reducing frame warping for both translational (side to side) and …

Tags:GPUs| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 49

Khronos to Standardise VR APIs

by Bob Raikes

The Khronos Group (a not for profit consortium based in Beaverton, Oregon) which has done a lot to standardise APIS in the 3D world, has now introduced an initiative to standardise interfaces for VR. …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 48

01Consulting Sees Sony as the Early Winner in the VR Race

by Norbert Hildebrand

According to 01Consulting (01), Sony is the early winner in the VR race. In their latest market study 01 researched the sales of the top 30 VR suppliers, which includes hardware, software and content …

Tags:| HTC| Market Data| Mobile Display Monitor| sony| Virtual Reality| Vol 23 - Issue 48

Khronos Announces VR Standards Initiative

by Bob Raikes

The Khronos Group, an open consortium of leading hardware and software companies, today announced a call for participation in a new initiative to define a cross-vendor, royalty-free, open standard for access to modern virtual …

Tags:Virtual Reality