Virtual Reality

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New LG VR Headset Based on SteamVR Tracking

by Alan Spencer

LG is believed to be developing a new VR headset that will be based on Valve’s OpenVR platform, including using SteamVR Tracking. It was always Valve’s intention, when they set out to build their …

Tags:AR/VR| LG Electronics (LGE)| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 08

Austrian Post Tries VR for Promotion

by Alan Spencer

Invidis reports that the Austrian Post organisation (Österreichische Post) has implemented a new VR 3D that shows a branch of the postal and telecommunications organisation. In the four-minute film, a virtual tour of a …

Tags:AR/VR| Austria| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 08

IDC Forecasts AR and VR to Reach $13.9 Billion in 2017

by Alan Spencer

IDC is forecasting that worldwide revenues for AR and VR will reach $13.9 billion in 2017, which is an increase of 130.5% over 2016 when the revenues were $6.1 billion. AR and VR spending …

Tags:Augmented Reality| IDC| Market Data| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 08

ARM and SMI Collaborate on VR at GDC

by Bob Raikes

We missed an earlier report that Arm and Sensormotoric Instruments (SMI) were planning to collaborate on demonstrating at the GDC that a combination of the latest Arm Mali G71 GPU and SMI’s technology is …

Tags:AR/VR| Arm| Gaze Recognition| Mobile Display Monitor| SMI| Virtual Reality| Vol 24 - Issue 09

Samsung Introduces New Gear VR With Controller

by Milos Pavlovic

Samsung Electronics Co., Ltd. today announced the Samsung Gear VR with Controller powered by Oculus, the company first-ever Gear VR headset with a controller. The Gear VR with Controller expands Samsung virtual reality ecosystem …

Tags:Samsung| Virtual Reality

Qualcomm VRDK Sets Scene for S8/Gear VR

by Bob Raikes

Qualcomm has released a new VR development kit, the VRDK, for the Snapdragon 835 processor which is the flagship chip for the company at the moment and was including in the new Sony phone …

Tags:AR/VR| Mobile Display Monitor| Qualcomm| Samsung| Virtual Reality| Vol 24 - Issue 09

Clear Potential for VR Headsets after a Slow Start

by Isaac Oburu

CCS Insight’s latest global forecast for virtual reality (VR) and augmented reality (AR) devices reflects the relatively slow start to this nascent market. However, CCS Insight continues to believe the segment holds great potential …

Tags:Augmented Reality| Virtual Reality

HTC Looks to Tourism in China for VR

by Bob Raikes

HTC Vive has partnered with the China National Tourism Administration (CNTA) and Renwoyou (Xiamen) Technology Development Co., Ltd. to develop tourism apps using VR. Vive has identified tourism as an industry that will be …

Tags:HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 08

MUVing in Education: VR’s Plus One?

by Len Scrogan

Nearly two years ago, Chris Chinnock penned an article about MUV Interactive’s Bird user interface: He reported “the education and ProAV markets are their top priorities,” and although MUV had not yet begun production, …

Tags:display technology| Education| Gesture Recognition| Virtual Reality| Vol 24 - Issue 09

VR Centre Opens in Seoul

by Bob Raikes

The South Korean government has opened a new centre in Western Seoul to act as a hub for developments in Virtual Reality. There has been an opening ceremony for the Korea Virtual Reality – …

Tags:AR/VR| Korea| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 07

Google Cardboard VR has 69% VR Share in 2016

by Alan Spencer

VR headset shipments for 2016 show that Google’s Cardboard platform dominated with 69% of volume shipments and installed base according to Strategy Analytics. Samsung Gear had an impressive volume shipment of 17% of the …

Tags:Large Display Monitor| Market Data| Virtual Reality| Vol 24 - Issue 07