Virtual Reality

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AI/Deep Learning Will Help VR

by Chris Chinnock

Artificial Intelligence (AI), Machine Learning and Deep Learning were topics that emerged at NAB that were covered in several sessions we attended. These included: The Future of Cinema Technology session titled “How You Get …

Tags:Intel| Mobile Display Monitor| NAB 2017| Press Events| Technicolor| The Metaverse| Virtual Reality| Vol 24 - Issue 17

Technicolor Execs Discuss Challenges of AR/VR/MR

by Chris Chinnock

Technicolor organized a special media session with three of its top executives to discuss the nascent AR, VR and mixed reality markets. Participating were Technicolor Experience Center head Marcie Jastrow (left photo), group chief …

Tags:Augmented Reality| Mobile Display Monitor| NAB 2017| Technicolor| Virtual Reality| Vol 24 - Issue 17

Nokia Describes Expanding Ozo VR Ecosystem

by Chris Chinnock

Nokia had a lot to say and show at NAB with a commanding presence in the VR pavilion in the North Hall. In our meeting with Paul Melin, VP of Digital Media, Nokia Technologies, …

Tags:360 Degree Video| Mobile Display Monitor| NAB 2017| Nokia| Virtual Reality| Vol 24 - Issue 17

Updates from the Virtual Realty Industry Forum

by Chris Chinnock

The Virtual Reality Industry Forum (VRIF) is a non-for-profit organization whose mission statement is “to further the widespread availability of high quality audiovisual VR experiences for the benefit of consumers.” At NAB, the organization …

Tags:Mobile Display Monitor| NAB 2017| Press Events| Virtual Reality| Vol 24 - Issue 17

Adaptive Viewport Distribution Solutions for VR Content

by Chris Chinnock

Increasing the image fidelity of VR content will require more pixels to be delivered to the end user. That has a big impact on bandwidth, so we are starting to see the emergence of …

Tags:Ericsson| Fraunhofer| Mobile Display Monitor| NAB 2017| Video Encoders & Decoders| Virtual Reality| Vol 24 - Issue 17

Digital Domain Releases End-to-End Suite for VR Experiences

by Chris Chinnock

Digital Domain, a long time VFX company for the Hollywood community, has announced an end-to-end set of solutions for the creation, production and distribution of virtual reality (VR) experiences. This appears to be focused …

Tags:Large Display Monitor| Mobile Display Monitor| NAB 2017| Virtual Reality| Vol 24 - Issue 17

Avegant Shows off its Light Field Display

by Bob Raikes

We reported recently on the new Avegant light field technology recently (Avegant Announces New Display Light Field Tech) but we spotted that Engadget has had the opportunity to see a prototype. Check out their …

Tags:Light Field Displays| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 17

Acer, Starbreeze, Microsoft and IMAX Discuss VR/AR/MR

by Matthew Brennesholtz

On Thursday April 27thAcer had its annual Next@Acer product introduction and technology event at the IMax theater on Broadway at 67th Street in New York. This theater has the largest screen of any IMax …

Tags:Acer| Augmented Reality| IMAX| Microsoft| Mixed Reality| Virtual Reality| Vol 24 - Issue 17

Display Summit 2017 Moves Date and Expands Focus

by Alan Spencer

Insight Media, the organisers of the Display Summit conference, is to expand its focus and move the date to 4th and 5th October (Call for Papers for Training and Simulation Display Summit) The conference …

Tags:Back Panel| Events| Large Display Monitor| Mobile Display Monitor| Simulation| Virtual Reality| Vol 24 - Issue 17

The VR Venture Capital Alliance Sees Innovation Breakthroughs

by Alan Spencer

The VR Venture Capital Alliance recently held its fourth closed-door members meeting in the US with VR/AR start-ups from around the world. In total, ten teams from five different regions showcased their achievements to …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 17

Nvidia Boosts Unity VR Rendering

by Bob Raikes

Nvidia has launched a VRWorks plug-in for the latest Unity beta with a number of new features exploiting the Nvidia GPUs. Multi-Res Shading (Maxwell & Pascal) – renders each part of an image at …

Tags:AR/VR| GPUs| Mobile Display Monitor| Nvidia| Virtual Reality| Vol 24 - Issue 17