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Facebook Shuts Oculus Content Division

by Bob Raikes

Facebook is shutting the Oculus Story Studio which was set up to create VR content and the company has said that it will concentrate instead on financing and promoting external VR content development. 50 …

Tags:AR/VR| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 24 - Issue 18

Oculus Founder Luckey Leaves the Company

by Alan Spencer

Palmer Luckey, the founder of Oculus, has left the company. Luckey was responsible for the company’s rise to prominence and its VR headset which went on sale in early 2016. No comment was available …

Tags:Google| Mobile Display Monitor| Oculus VR| People| Recruitment & Appointments| Vol 24 - Issue 13

The Alien Invasion is Coming to Six Flags

by Matthew Brennesholtz

The survival of the planet is at stake. Your mission: to wage an epic battle against alien ships. To do this you have to leave the comfort of your living room and venture onto …

Tags:Augmented Reality| Back Panel| Mobile Display Monitor| Oculus VR| Samsung| Virtual Reality| Vol 24 - Issue 10

Oculus adds Voice, Sharing and Facebook to Rooms

by Milos Pavlovic

Oculus has announced on its blog that it has developed an update to the Oculus Rooms app to version 1.2. The Rooms and Parties platform allows the sharing of 360º videos and games. The …

Tags:360 Degree Video| AR/VR| Mobile Display Monitor| Oculus VR| Vol 24 - Issue 10

Facebook in Court for Alleged IP Violation

by Norbert Hildebrand

Facebook CEO Mark Zuckerberg has recently been defending the company against allegations that Oculus / Facebook stole intellectual property from ZeniMax Media Inc, a game and content developer headquartered in Washington, DC. The law …

Tags:| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 24 - Issue 02

CES 2017 What’s Driving the Virtual Reality Initiative?

by Steve Sechrist

Intel made a significant push into VR to kick off its CES presence in 2017. The focus was an “all-in” approach that the company took by devoting its full 45 minute press day presentation …

Tags:CES 2017| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 24 - Issue 02

Intel Pushes VR Boundaries at CES Press Day

by Steve Sechrist

In case you missed it, at CES 2017 Intel hosted the most “unique and technically complex event” the company has ever held, according to Laura Anderson from Intel corporate communications. She kicked-off the 45 …

Tags:Augmented Reality| CES 2017| Intel| Oculus VR| Virtual Reality| Vol 24 - Issue 01

Oculus Confirms Touch Titles

by Yvette Raikes

Oculus has just launched its touch controllers, and pre-orders will get 8 free titles. The company has released a list of 53 titles which are available here.

Tags:AR/VR| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 23 - Issue 48

InfiniLED Bought by Oculus

by Bob Raikes

Oculus VR, owned itself by Facebook, has bought Irish start-up InfiniLed, of Cork, Ireland, (not to be confused with Infiled of China!) which is developing microLEDs. The Irish Times said that this is for …

Tags:Large Display Monitor| MicroLED| Mobile Display Monitor| Oculus VR| Vol 23 - Issue 41

Oculus Working on Stand-Alone VR Headset

by Bob Raikes

We reported on the idea that VR headsets for A/R need to work out how to track accurately to the real world, known as ‘inside-out’ tracking. Now there are reports that Oculus is working …

Tags:Augmented Reality| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 23 - Issue 40

Oculus VR: Roomscale Tracking is ‘Not Necessary’

by Tom Allen

Jason Rubin, head of content at Oculus VR, said that ‘roomscale’ (360°) tracking (like that supported by the HTC Vive) may not be necessary for VR. Oculus has so far focused on front-facing VR …

Tags:Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 23 - Issue 33