CES 2016

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Panasonic uses ‘Honeycomb’ for HDR – Has Cool Transparent TV

by Tom Allen

Panasonic had one of the more interesting stands at the show, although it wasn’t easy to track down all of the new displays. The company has a presence in so many product areas, including …

Tags:Blu-ray Players| CES 2016| HDR - High Dynamic Range| Large Display Monitor| LCD TVs| Mapping & Cartography| Mobile Display Monitor| Panasonic| Rear Projection| Rugged Displays| tablets| Transparent Displays| UltraHD| Vol 23 - Issue 02

Hisense Begins Sharp Licensing

by Tom Allen

Hisense is now the third-largest TV maker, in terms of market share, in the world, announced Hisense American CEO Jerry Lin at the company’s press conference. Hisense has a 5.8% share of the worldwide …

Tags:CES 2016| Hisense| Large Display Monitor| LCD TVs| Licensing| Mobile Display Monitor| sharp| Smartphones| tablets| Vol 23 - Issue 02

Sony Hopes to Challenge OLED

by Tom Allen

Sony CEO Kazuo Hirai, after the now-traditional ‘Sony is great’ video, began the press conference with some CES facts. Last year the show covered more than 2 million ft² (185,800m²) and was attended by …

Tags:Cameras| CES 2016| HDR - High Dynamic Range| Large Display Monitor| LCD Backlights| Mobile Display Monitor| Movies & Content| sony| Vol 23 - Issue 02

Stream TV Highlights First Ultra-D Glasses-Free 3D Video Walls

by Isaac Oburu

Stream TV Networks™ will showcase the exceptional quality of Ultra-D™, its award-winning proprietary hardware and software solution that allows users to watch all of their content in fully adjustable 4K glasses-free 3D, at the …

Tags:CES 2016| Stream TV

Cima NanoTech Powers the Next Generation of Large Touch Screen Displays

by Isaac Oburu

Cima NanoTech, a developer and manufacturer of transparent conductive film solutions, is offering hands-on demonstrations of ultra responsive large touch screens at the Consumer Electronics Show in Las Vegas. The company’s proprietary SANTE technology …

Tags:CES 2016| Cima Nanotech| LFD - Large Format Display| Touch

CES Unveiled Introduces New Projector and Allows Royole Check

by Tom Allen

CES Unveiled is the first of the CES press events, taking place two days before the show starts. Although it the crowds seemed slightly thinner this year, the queue stretched almost out of the …

Tags:360 Degree Cameras| CES 2016| Gaze Recognition| Large Display Monitor| LED Projectors| Mobile Display Monitor| Seiki| Tobii| Vol 23 - Issue 02

Tobii Wins MSI for Integrated Eye Tracking

by Tom Allen

Tobii, the specialist in gaze recognition and eye tracking, was in the Sands and was showing off its latest design win – a new notebook (MSI GT72 Dominator Pro Tobii) for game players that …

Tags:CES 2016| Gaze Recognition| Large Display Monitor| Mobile Display Monitor| Tobii| Vol 23 - Issue 02

Awards Season at CES

by Tom Allen

Multiple companies have won awards at CES. Fitbit was honoured with 17 for its Fitbit Blaze wearable. HTC won 22, 14 of them for the Vive Pre headset. Intel won awards from multiple outlets …

Tags:Awards| Back Panel| CES 2016| Fitbit| HTC| Intel| Large Display Monitor| LeEco (formerly LeTV)| Mobile Display Monitor| QD Vision| Samsung| Vol 23 - Issue 01| ZTE

TCL Chooses Nanosys

by Tom Allen

TCL continues to grow, said North American VP Chris Larson at the company’s press conference. TCL was the largest TV exporter in China in 2015, for the seventh year in a row, and is …

Tags:CES 2016| HDR - High Dynamic Range| Large Display Monitor| Mobile Display Monitor| Nanosys| phablets| Quantum Dots| Roku| Smartphones| TCL| Vol 23 - Issue 02

The Perception of Motorcycle HUDs May be About to Change

by Chris Chinnock

New motorcycle Head-up Display (HUD) technology has just been introduced at CES that may indeed begin to change the perception of the utility of such devices. Driving this is new waveguide display technology from …

Tags:Augmented Reality| CES 2016| Head Up Displays HUDs| Vol 22 - Issue 01

SMI’s High-Speed Eye Tracking Enables ‘Realistic VR’

by Tom Allen

SensoMotoric Instruments (SMI) says it has showed a system to lower the requirements of virtual reality processing. Using the ‘foveated rendering’ technique, VR performance can be between two and four times higher than is …

Tags:CES 2016| Gaze Recognition| Large Display Monitor| Mobile Display Monitor| Power Consumption| Virtual Reality| Vol 23 - Issue 02