Augmented Reality

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Vuzix Completes Transition to Higher Volume Manufacturing Facilities

by Isaac Oburu

Vuzix® Corporation, a leading supplier of Smart Glasses, Augmented Reality (AR) and Virtual Reality (VR) technologies and products for the consumer and enterprise markets, is pleased to announce that the Company has completed the …

Tags:Augmented Reality| Virtual Reality

Google Glass Continues in Enterprise

by Bob Raikes

Google has confirmed that it has been continuing development of its Google Glass product and has an Enterprise Edition that it will sell to businesses. Google has been working with companies such as GE …

Tags:Augmented Reality| Google Glass| Mobile Display Monitor| Vol 24 - Issue 27

CE Week New York Roundup

by Matthew Brennesholtz

I’ve attended CE Week New York for several years now. In the past, it has been organized by the Consumer Technology Association (CTA). The CTA always gave, among other things, a foretaste of the …

Tags:Augmented Reality| Awards| HDR - High Dynamic Range| Large Display Monitor| Mobile Display Monitor| OLED TVs| TV (Television)| Virtual Reality| Vol 24 - Issue 27

Mira Unveils $99 Mobile Augmented Reality Glasses

by Andrew Fenn

Los Angeles mobile augmented reality company, Mir, a has revealed Prism, its new lightweight AR glasses. Made mostly from plastic, Prism has been designed to be low-cost and comfortable to wear. Users can insert …

Tags:Augmented Reality| Mobile Display Monitor| Vol 24 - Issue 27

WaveOptics Raises Funds For Developing Important AR Optical Components

by Norbert Hildebrand

Wave Optics, a UK based technology start up (founded by Sumanta Talukdar and David Grey in 2014) has closed a second round of funding with a total of $15.5 million to continue their technology …

Tags:Augmented Reality| Investment| Mobile Display Monitor| Optics| Vol 24 - Issue 27

Just two topics this Week

by Bob Raikes

This week we include in LDM a special report on the Digital Signage Summit in Munich, which continues to gain momentum. Our Mobile Display Monitor issue, on the other hand has all of the …

Tags:Augmented Reality| Editorial| Large Display Monitor| Mobile Display Monitor| Smartphones| Virtual Reality| Vol 24 - Issue 26

Gotta talk about those stupid glasses – Can’t help it

by Kathleen Maher

VR is doomed. VR is going to change the technology world AR and VR are not the same so why do we keep talking about them as if they are? There, that should get …

Tags:Augmented Reality| CAVEs| Virtual Reality| Vol 24 - Issue 26

A New 3D Display Can Minimizes Eye Fatigue in VR/AR Systems

by Arthur Berman

Researchers Wei Cui and Liang Gao within the Department of Electrical and Computer Engineering at the University of Illinois (Urbana, IL) have developed a display system that produces a 3D image based on a …

Tags:Augmented Reality| Mobile Display Monitor| Virtual Reality| Visual Ergonomics| Vol 24 - Issue 26

AR / VR and What it Means for the Consumer

by Norbert Hildebrand

For a few years now we have been talking about the great opportunities AR and VR will be bringing to the CE market. At a first glance this seems to describe a new set …

Tags:Augmented Reality| Virtual Reality| Vol 24 - Issue 27

SMPTE

SMPTE Informs on AR & VR Content

by Bob Raikes

We found an interesting article in the SMPTE monthly newsletter on the topic of AR & VR content creation. It’s worth a look at this link. (You’ll need to use the link as the …

Tags:Augmented Reality| SMPTE| Virtual Reality

VR and AR Examined from All Angles at IBC2017

by Isaac Oburu

Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) will come under real-world scrutiny at IBC2017, with opportunities throughout the show to learn more about these new technologies – from their current place …

Tags:Augmented Reality| Events| Virtual Reality