Somnium Unveils Enhanced Display Capabilities in Upgraded VR1 Headset

Somnium Space VR1 Headset

Somnium Space has introduced substantial changes to the VR1 headset, aiming for improvements in structural integrity, optics, comfort, weight, and customization options. The main focus is a significant upgrade in the display component, alongside other enhancements.

Source: Somnium

Display Specifications

The VR1 headset now features a display resolution of 2880 x 2880 pixels per eye, a noticeable upgrade compared to many other headsets in the market. Coupled with a pixel density of 35 pixels per degree (PPD), the VR1 aims to deliver high-quality graphics. The screen brightness has also been improved, now boasting 210 nits. Combined with a high contrast ratio of 20,000:1 achieved through Local Dimming, the headset should offer vibrant, rich, and detailed images. The VR1 covers 100% of the NTSC color gamut, and refresh rates range from 90Hz to 120Hz, with a 144Hz mode currently being tested.

Resolution per eye2880 x 2880 pixels
Pixel Density35 PPD
Brightness210 nits
Contrast Ratio20,000:1
Color Gamut100% NTSC
Refresh Rate90-120Hz (144Hz in testing)

Pass-Through and Eye Tracking

The pass-through camera system on the VR1 has been upgraded to include two 12 Mpx cameras with a native resolution of 2x 4056×3040. An optional external LiDAR sensor has also been introduced, widening the scope of potential applications with the pass-through technology, such as accurate 3D mapping of the user’s environment.

The VR1’s eye-tracking capabilities have seen an upgrade. Developed in collaboration with the Czech Academy of Sciences, the headset uses IR-reflective glass inserts for its lenses, enhancing the precision of eye-tracking cameras. The headset measures eye position and movement, potentially leading to reduced GPU load or higher quality graphic experiences through foveated rendering.