Razer Brings Realsense to Consumers

Razer is using Intel’s Realsense 3D depth camera technology to create its own hardware for gamers. The company is building a consumer-ready camera for desktop and virtual reality use.

Game streaming – letting other people watch you play a game, using a self-broadcast platform like Twitch – is an industry that is growing very fast. Most streamers use a normal webcam to record their own reactions to games, which improves the appeal and provides viewers with something else to focus on. Intel’s Realsense technology can be used to detect a user’s face and remain focused on it. At the same time, the background can be removed or replaced, like a green screen, showing more of the game world. Previously, this has only been possible by investing a significant amount of money in a professional set-up.

As well as its streaming appeal, Razer’s camera will also include other features of Realsense. These include 3D scanning, motion and gesture recognition. The camera could thus be used in video conferencing and product design applications.

Razer also believes that its camera will have use in VR. It could be used for head-tracking, or – mounted on a headset – to map the real world into the virtual one.

Neither Razer nor Intel have discussed a time frame for the release yet.