subscribe

3D @ ISTE 2016

Some pundits feel that 3D in education has peaked. But it didn’t seem that way at all at ISTE 2016, where 3D technologies evidenced their strongest and most mature presence in the history of that event. The ISTE 2016 educational conference held just this summer, with over 16,000 in attendance hailing from 76 countries, is … Read more

Presto Engineering to Host Euro Plugfest in Caen, France

Teledyne LeCroy Protocol Solutions Group – Quantum Data Products is pleased to announce that Presto Engineering, European Authorized Test Centre specializing in HDMI and HDCP compliance testing is organizing an International HDMI Plugfest in France. This is a technical event allowing companies to test the interoperability of their HDMI products with those of other participating … Read more

Presto Engineering to Host Euro Plugfest in France

Presto Engineering, European Authorized Test Centre specializing in HDMI and HDCP compliance testing, is organizing an International HDMI Plugfest in France. The event will take place in Caen, Normandy, at the Presto Engineering offices from Monday September 26th to Friday September 30th 2016. The event is for checking interoperability rather than compliance testing. Register here.

IGEL Technology Integrates VMware Blast Extreme Protocol into Thin and Zero Clients

IGEL Technology,a world leader in the delivery of powerful workspace management software, IGEL OS powered thin clients, zero clients and all-in-one thin client solutions, today announced the integration of the VMware® Blast Extreme Protocol. “We are proud to extend our alliance with VMware, and become one of the first thin client vendors to integrate the … Read more

IGEL Adds VMware Blast Extreme to Thin and Zero Clients

Igel Technology, a specialist in thin client systems, said that it had decided to support the VMWare ‘Blast Extreme Protocol’ in its thin clients, zero clients and AIO clients. The VMware Blast Extreme Protocol, a component of VMware Horizon 7, is VMware’s next-generation display protocol that uses industry-standard H.264 video compression to provide end-users with … Read more

Oculus Explains Why They Didn’t Launch Touch with the Rift (Even Though They Could Have)

Oculus said that it didn’t launch its Touch sensors along with the Rift in the spring because it wanted to see more software development alongside the hardware before it put the technology into the field. Jason Rubin said at Gamescom that “we wanted to give our developers enough time to really create a launch line … Read more