Nokia has released the Ozo Player SDK, which is designed to act as a cross-platform technology for VR video. The platform will work with any 360º content, not just the content captured with the Ozo camera. According to Tarif Sayed, quoted by the RoadtoVR blog “a major advantage of the SDK is support for three major projection formats: Equirectangular, Cubemap, and Lambert, as well as various video formats and framerates; the playback engine can handle 360 video that’s stereoscopic or monoscopic, and 180 stereoscopic video, all up to 60FPS and 4K resolution per-eye. As devices get more powerful”, Sayed told the blog, “the OZO Player SDK will be able to handle 6K and 8K resolutions.