Len Scrogan

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Content as Multiplier

by Len Scrogan

Random rule #1 The impression we obtain from viewing display technology is always multiplied by great content running on its screen. Random rule #2Sometimes some of the most interesting learning at a conference occurs …

Tags:display technology| Vol 23 - Issue 45

VR @ ISTE 2016

by Len Scrogan

The virtual reality meme evidenced a favored and prominent footprint in both the exhibit hall and conference sessions at the recent ISTE 2016 conference. (The ISTE 2016 educational conference, with over 16,000 in attendance …

Tags:Best Buy| Education| Google| Samsung Display| Virtual Reality| Vol 23 - Issue 43

Why Case Studies Fail in the Education Market

by Len Scrogan

A recently published research report, “3D in Education: South-east London Trial”, by Professor Anne Bamford of University of the Arts-London provides us with some insightful action research findings relative to 3D in education, notions …

Tags:3D (Three Dimensions)| Education| Large Display Monitor| Mobile Display Monitor| Vol 23 - Issue 44

Learning from Successful Educational Projects

by Len Scrogan

In an article published earlier this month (A 3D Success Story: The Wilson County Schools), I highlighted the efforts of the Wilson County Schools, a mid-sized district in Tennessee that was honored with one …

Tags:3D (Three Dimensions)| 3D software| display technology| Education| Virtual Reality| Vol 23 - Issue 41

The Grammar of VR

by Len Scrogan

This article is a grammar lesson, but don’t worry. It’s not as boring as the typical grammar lesson stockpiled in the deepest recesses of your childhood memories. That’s because it’s about the grammar of …

Tags:Education| Large Display Monitor| Virtual Reality| Vol 23 - Issue 39

A 3D Success Story: The Wilson County Schools

by Len Scrogan

There are a lot of good things happening with educational 3D across the country, yet I find that most of the great stories about 3D in classrooms somehow seem to fly under the radar. …

Tags:3D Content Creation| 3D software| Education| Virtual Reality| Vol 23 - Issue 39

3D @ ISTE 2016

by Len Scrogan

Some pundits feel that 3D in education has peaked. But it didn’t seem that way at all at ISTE 2016, where 3D technologies evidenced their strongest and most mature presence in the history of …

Tags:3D (Three Dimensions)| 3D software| Autostereo 3D| Education| Vol 23 - Issue 37

When Teachers Give Products Failing Marks

by Len Scrogan

Imagine this Dr. Jekyll/Mr. Hyde scenario occurring in your own pilot project as you implement your company’s brilliant technology solution in an educational setting: After completing a twelve- month pilot project in a dozen …

Tags:Education| Large Display Monitor| Mobile Display Monitor| Vol 23 - Issue 35

Mursion’s Virtual Spaces

by Len Scrogan

The ISTE 2016 educational conference held in late June, with over 16,000 in attendance hailing from 76 countries, is the largest ed-tech conference held in the U.S. One of the newest and most interesting …

Tags:Education| HMDs (Head Mounted Displays)| Virtual Reality| Vol 23 - Issue 35

Making VR Comfortable for Classrooms or Customers

by Len Scrogan

After prowling the sessions and conference hall of ISTE 2016 (the largest ed-tech conference held in the U.S. with over 16,000 participants hailing from 76 countries), I came to a stark and grim realization. …

Tags:Education| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 36

Unity Aims to Invest in Education

by Len Scrogan

The ISTE 2016 educational conference held in late June, with over 16,000 hailing from 76 countries in attendance, is the largest ed-tech conference held in the U.S. One of the pleasant surprises in the …

Tags:3D software| Education| Virtual Reality| Vol 23 - Issue 33

ISTE 2016 Conference Roundup

by Len Scrogan

The ISTE 2016 educational conference held in late June, with over 16,000 in attendance hailing from 76 countries, is the largest ed-tech conference held in the U.S. This year’s ed-tech extravaganza left me dizzy …

Tags:3D (Three Dimensions)| Amazon| display technology| Education| Microsoft| Projectors| Virtual Reality| Vol 23 - Issue 31