What They Say
Ampere Analysis is giving a pdf with some background data on the world of game play. The firm agrees with the comment by Paul Gray of Omdia that cloud gaming is the big trend, with 76% growth year on year in 2022, although it is still just around 0,16% of the market this year. The report highlights the different balance between mobile, console and PC gaming around the world.
Subscriptions and In-game and downloaded content are taking over 80% of the market and that will be getting close to 90% by 2027.
The report looks at cross-sector video and games ip and also at the potentially far-reaching effects of the Metaverse. It sees games companies as being well placed to exploit the development of the Metaverse and expects “unprecedented industry consolidation and activity’.
What We Think
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