Virtual Reality

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Logitech Reveals VR Keyboard Solution

by Andrew Fenn

Logitech has announced Bridge, a solution for the integration of keyboards into VR settings. The company announced the availability of 50 developer kits for Bridge, via a blog post on the Vive website. Bridge …

Tags:AR/VR| Keyboards| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 44

Team of Designers Create a Range of VR Headset Prototypes

by Andrew Fenn

A team of designers from industrial firm Nonobject have created a range of head-mounted display (HMD) prototypes, targeting improved comfort, outward appearance and ease of use as VR is adopted into more and more …

Tags:HMDs (Head Mounted Displays)| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 44

HTC Announces Consumer Availability of Vive Tracker and Accessories

by Andrew Fenn

HTC has announced that the Vive Tracker, the tracking module that uses Valve’s Lighthouse tracking standard, is now available to consumers. The Vive Tracker shipped to developers earlier this year, and now boasts support …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 44

The Fove Eye Tracking HMD Reaches Production

by Arthur Berman

The Fove headset has at last become a real product. Distinguishing features of the HMD developed by Fove, Inc. (San Mateo, CA) include eye tracking capability and the use of foveated image rendering. Meko …

Tags:Foveated Rendering| Gaze Recognition| Virtual Reality| Vol 24 - Issue 45

Will AR be Short for “Apple Reality”?

by Norbert Hildebrand

Since the last Tom Cook interview tour promoting the Apple brand, we know that he likes AR as in ‘Augmented Reality’ better than VR (Virtual Reality). It comes as no surprise that he didn’t …

Tags:Apple| Augmented Reality| Mixed Reality| Virtual Reality| Vol 24 - Issue 44

Google and HTC Daydream VR Headset is Cancelled

by Andrew Fenn

Google and HTC are no longer working on the standalone Daydream VR headset teased earlier this year. The device was first mentioned back in July, but following HTC’s unveiling of the Vive Focus standalone …

Tags:Google| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 43

HTC Announces Vive Wave VR Open Platform

by Andrew Fenn

HTC has announced Vive Wave, “a VR open platform and toolset that will open up the path to easy mobile VR content development and high-performance device optimisation for third-party partners”. The new platform was …

Tags:AR/VR| HTC| Mobile Display Monitor| Software| Virtual Reality| Vol 24 - Issue 43

Noon VR Wins Honoree Award at CES 2018

by Andrew Fenn

FXGear’s Noon VR Remote has won the Honoree award at the 2018 CES Innovation Awards in the Virtual and Augmented Reality product category. The Noon VR Remote works with a mobile app, enabling users …

Tags:Awards| Back Panel| CES 2018| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 43

Patent of LG VR Headset Shows Unique Design

by Andrew Fenn

Diagrams of LG’s prototype VR headset, highlighted by the RoadtoVR blog show off the device’s unique design. The images show that the headset—named UltraGear if a recent trademark filing is anything to go by—will …

Tags:LG Electronics (LGE)| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 43

Google: AR and VR is on a “Multi-Decade Journey”

by Andrew Fenn

Google’s head of AR and VR strategy, Steven Kan, described the evolution of the technology as a “multi-decade journey” in a speech at Mindshare’s Huddle event in London, according to a report by Digital …

Tags:AR/VR| Google| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 43

ETSI and VRARA Collaborate on Interactive VR/AR Tech

by Andrew Fenn

ETSI and the Virtual Reality/Augmented Reality Association (VRARA) will collaborate on interactive VR/AR technologies, to be delivered over high-speed 5G networks and hosted on Multi-access Edge Computing (MEC) sites. Alex Reznik, ETSI MEC chairman, …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Standards| Virtual Reality| Vol 24 - Issue 43

How Real Can it Get? VR/AR and Mixed Reality

by Bob Raikes

One of the two ‘Breakout’ sessions that we attended was covering AR and VR applications. Natalie Walther, who heads up the Workstation group in FTS in Europe, made the introductions and started by saying …

Tags:Augmented Reality| Autodesk| Fujitsu| Fujitsu Forum 2017| Large Display Monitor| Microsoft| Mixed Reality| Mobile Display Monitor| Nvidia| Virtual Reality| Vol 24 - Issue 42