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3D Display Round up

by Chris Chinnock

Coretronics was in the i-Zone with a near-to-eye light field display. The idea is to create a multi-focal plane display to avoid conflicts with vergence and accommodation. This approach can also use a microlens …

Tags:3D display| Autostereo 3D| Large Display Monitor| Light Field Displays| Mobile Display Monitor| SID Display Week 2018| Vol 25 - Issue 21

Apple’s ARKit 2.0 Supports Multiple Users

by Andrew Fenn

At yesterday’s Apple Worldwide Developer Conference, the company confirmed that ARKit 2.0 is in the works, bringing improved face tracking, advanced rendering and 3D object detection, as well as support for multiple users. Apple …

Tags:Apple| AR/VR| Augmented Reality| Mobile Display Monitor| Vol 25 - Issue 22

Oculus Go Now Available for Pre-order in the EU

by Andrew Fenn

Pre-orders are now live in the EU for Oculus’ new standalone headset, Oculus Go. The device is available online via the company’s website and other internet retailers, while customers in the UK, France, Germany, …

Tags:AR/VR| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 25 - Issue 22

huawei

Huawei will Use BOE Flexible OLED Panels for Foldable Smartphone

by Andrew Fenn

Following reports that Huawei is preparing to launch a foldable OLED smartphone in November 2018, ahead of Samsung’s long-awaited offering, confusion has arisen regarding the company’s source of flexible OLED panels. Original reports suggested …

Tags:BOE| Flexible Displays| Huawei| Mobile Display Monitor| Vol 25 - Issue 22

EU Launches Initiative to Support Pi-Scale OLED Lighting Projects

by Andrew Fenn

Following the 2016 launch of the Pi-Scale flexible OLED production line project in 2016, the European Union has launched Lyteus, a €14 million ($16.3 million) initiative within Pi-Scale. Its website states that, “Lyteus provides …

Tags:Back Panel| Europe| Large Display Monitor| Lighting| Mobile Display Monitor| OLEDs| Vol 25 - Issue 22

Optics for AR and VR at Display Week – Roundup

by Matthew Brennesholtz

See-Through AR Displays Many see-through AR displays are based on waveguide optics. The entire session 17 was dedicated the technology of improved waveguide optics, with a focus on the optics that couple the image …

Tags:Augmented Reality| Automotive| Large Display Monitor| Mobile Display Monitor| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21

Optical Measurement of Near Eye Displays at Display Week – Roundup

by Matthew Brennesholtz

Richard Austin, president of Gamma Scientific, and his colleagues at Gamma Scientific presented paper 72-3 titled “Contrast, Resolution and Parallax Measurements of Near to Eye and Head Up Displays” at the symposium but there …

Tags:Augmented Reality| Measurement| Mobile Display Monitor| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21

Miscellaneous AR and VR Papers at Display Week – Roundup

by Matthew Brennesholtz

(Credit: M. Brennesholtz) Meko’s Matt Brennesholtz (i.e. me) opened the AR/VR track at the SID technical symposium with paper 3-1 titled “VR Standards and Guidelines.” This invited paper was well received and had a …

Tags:Augmented Reality| HDR - High Dynamic Range| Large Display Monitor| Mobile Display Monitor| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21

High Brightness Displays for See-Through AR Applications at Display Week

by Matthew Brennesholtz

I was surprised to find there were no papers at the SID symposium on the AR/VR track that address the issue of the ultra-high brightness required for a see-through AR display to compete with …

Tags:Augmented Reality| Microdisplays| MicroLED| Mobile Display Monitor| SID Display Week 2018| Vol 25 - Issue 21

KN02 Oculus Looks for Windows on the Real World

by Bob Raikes

Douglas Lanman is from Facebook reality Labs/Oculus and he was at the event to talk about AR and VR under the title “Reactive Displays”. He quoted Gabriel Lippmann, who was a photographic pioneer, who …

Tags:Human Visual System (HVS)| Large Display Monitor| Mobile Display Monitor| Oculus VR| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21

High Speed LC for AR/VR Applications at Display Week – Roundup

by Matthew Brennesholtz

VR and AR systems need high-speed displays with short latency in order to provide a good AR or VR experience. This is mostly a problem for LC microdisplays because OLEDs are fundamentally high-speed and …

Tags:Field Sequential LCDs (FS)| LCD displays| LCD Panels| Mobile Display Monitor| SID Display Week 2018| Small Medium LCDs| Vol 25 - Issue 21

Immersive Experience Conference at Display Week

by Matthew Brennesholtz

The audience was somewhat sparse at the Immersive Experience Conference (Credit: M. Brennesholtz) On Wednesday of Display Week I attended the Immersive Experience Market Focus Conference, an all-day event. The conference covered, well, immersive …

Tags:Augmented Reality| Large Display Monitor| Mobile Display Monitor| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21