Gaze Recognition

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Look, Don’t Touch – Gaze Saves Time

by Bob Raikes

In an article in “Ergonomics in Design“, a quarterly peer-reviewed publication of the Human Factors and Ergonomic Society, researchers published a report on a project they undertook at the Naval Surface Warfare Center, Dahlgren …

Tags:Gaze Recognition| HMI| Vol 22 - Issue 30

Tobii Explains Gaze in AR

by Bob Raikes

The next session was on hardware and the first speaker was Matthew Clyne, from Tobii Technology, where he is a technology evangelist, working on developing partnerships and supporting developers. Tobii was founded in 2001 …

Tags:Augmented Reality| AWE 2015| Gaze Recognition| Mobile Display Monitor| Tobii| Virtual Reality| Vol 22 - Issue 25

Qualcomm Sets Out Vuforia Use

by Bob Raikes

The success of mobile devices, we believe, is partly driven by the sensors that are available on them. The desktop has not had the same development in input – the keyboard and mouse remain …

Tags:Augmented Reality| AWE 2015| Gaze Recognition| Mobile Display Monitor| Qualcomm| Virtual Reality| Vol 22 - Issue 25

LDM Product Roundup – Vol 22 No 24

by Tom Allen

IEE has reorganised its LCD display product line into three new segments, to address the needs of multiple vertical markets. Displays are supplied in a variety of sizes, resolutions and brightness levels; customers can …

Tags:Android| Desktop Monitors| Gaze Recognition| Large Display Monitor| LG Electronics (LGE)| Notebooks| Rear Projection| STBs| Tobii| TVs (TV Sets)| Vestel| Video Walls| Vol 22 - Issue 24

MDM Product Roundup – Vol 22 No 24

by Tom Allen

HTC has announced its first smartphone with resolution beyond 1920 x 1080. Unfortunately, the HTC One ME currently appears to be exclusive to China. The handset has a 5.2″ display with 2560 x 1560 …

Tags:China| Fingerprint Recognition| Gaze Recognition| HTC| Huawei| Mobile Display Monitor| Notebooks| sharp| Smartphones| Sunlight Readable Displays| Tobii| Vol 22 - Issue 24

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Fove VR Headset is Controlled by Eye Movements

by Arthur Berman

Fove, Inc. a Tokyo-based startup with offices in San Francisco, is developing a consumer VR headset that includes eye-tracking technology. This feature is intended to give the user an “immersive and completely hands-free virtual …

Tags:Gaze Recognition| Head Up Displays HUDs| Mobile Display Monitor| Vol 22 - Issue 22

Fraunhofer’s Microdisplay has Colour and Scalable Resolution

by Tom Allen

Fraunhofer FEP will present a new OLED microdisplay at HMI 2015 in Hannover next month (13th – 17th April), which will combine display and camera functions. The new full-colour unit is bi-directional; it is …

Tags:Fraunhofer| Gaze Recognition| Germany| Microdisplays| Mobile Display Monitor| OLEDs| Vol 22 - Issue 13

Saarland Menu with printable EL

Hall 9 Technology Round Up

by Bob Raikes

We would have liked more time to get around Hall 9, which is devoted to new technologies and R&D. If you are a real technology geek, almost every item could be of some interest. …

Tags:CeBIT 2015| EL (Electroluminescent)| Ergonomics| Gaze Recognition| Large Display Monitor| Mobile Display Monitor| Screen Printing| Smartphones| Super Hi-Vision (8K)| tablets| Vol 22 - Issue 12

Tobii and EyeTech Agree Technology Partnership

by Helen Vince

Tobii and EyeTech Digital Systems have entered into a royalty-bearing technology partnership which will give EyeTech access to Tobii’s patented Region-of-Interest Technology. EyeTech becomes the second licensee to receive the ability to use Tobii’s …

Tags:Gaze Recognition| Large Display Monitor| Licensing| Mobile Display Monitor| Tobii| Vol 22 - Issue 10

Fujitsu Looks to Industrial Apps and Iris Recognition

by Bob Raikes

Fujitsu had a prototype HMD for industrial applicationsFujitsu was showing a prototype HMD that is designed for professional augmented reality application. The headset includes a camera as well as a display and the unit …

Tags:Gaze Recognition| HMDs (Head Mounted Displays)| Mobile Display Monitor| MWC 2015| Rugged Displays| tablets| Vol 22 - Issue 11

Tobii Moves Objects, Blocks Sounds and Enables Eye Contact

by Tom Allen

Tobii has written a new post (http://tinyurl.com/puh8q2a) about four different ways in which eye-tracking can be used by developers. All of these have been used by Tobii at some point. Multi-dimensional movement is a …

Tags:Game Controllers| Game Playing| Gaze Recognition| Large Display Monitor| Mobile Display Monitor| Tobii| Vol 22 - Issue 11

Eye Tribe Shows Low Cost Eye Tracking at MWC 2015

by Bob Raikes

Danish software developer, The Eye Tribe, was showing its latest low cost eye-tracking software at MWC in a use case of controlling a TV.

Tags:Desktop Monitors| Gaze Recognition| Smart TV| Smartphones| tablets| Vol 22 - Issue 10