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HDBaseT Alliance Becomes an Affiliate of Worlddidac

by Bob Raikes

The HDBaseT Alliance, the cross-industry group tasked with promoting and advancing the HDBaseT standard, has become an affiliate of Worlddidac, a global trade association that says that it is dedicated to the development of …

Tags:Back Panel| Education| HDBaseT| Interfaces| Large Display Monitor| Vol 25 - Issue 10

VR @ FETC 2018

by Len Scrogan

The US ed tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference, held each year in Orlando, Florida. FETC always sets the …

Tags:Education| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 08

BackPacking with VR

by Len Scrogan

The US ed tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference (now in its 37th year), held each year in Orlando, …

Tags:Education| PCs| Virtual Reality| Vol 25 - Issue 11

Listen to the Music: A SXSWedu 2018 Preview

by Len Scrogan

Every spring, one unique ed-tech conference allows attendees, exhibitors, thought leaders, and other pacesetters in the education space to gather and jam to the rhythm of coming horizons in educational innovation. This predictive education …

Tags:Education| Virtual Reality| Vol 25 - Issue 09

Living in the Moment with Educational AR

by Len Scrogan

In a previous article, Escaping the Curse of the Optional in the Ed-Tech Market, I shone a small spotlight on a chart that differentiated the nominal uses of augmented reality from more transcendent and …

Tags:Augmented Reality| Education| Vol 25 - Issue 07

FETC 2018 Roundup

by Len Scrogan

The US ed tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference (this year, FETC 2018), held each year in Orlando, Florida. …

Tags:Education| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 04

Sensavis Promotes Student Activation

by Len Scrogan

The screen-time debate seems to be growing louder each passing day, the concern that too much screen time in schools and homes may be damaging to children. But there is a successful way to …

Tags:3D (Three Dimensions)| 3D software| Education| Vol 25 - Issue 05

A VR Surprise Ball: Merge VR

by Len Scrogan

The holiday season was a mixed and dizzying experience for me this year, to say the least. The lead-up week to the holidays included Christmas surprise balls, a stressful cross-country move, the entire-family-gathering thing, …

Tags:Augmented Reality| Education| Virtual Reality| Vol 25 - Issue 03

Escaping the Curse of the Optional in the Ed-Tech Market

by Len Scrogan

A Texas professor, having collected AR children’s books (books that offer innovative AR components to accompany the textual reading) for some time, took the opportunity to ask a group of captive teachers to review …

Tags:Augmented Reality| Education| Mixed Reality| Vol 25 - Issue 02

The K-12 Horizon Report: Ed Market Challenges

by Len Scrogan

What are the main roadblocks in educational tech? Which barriers tend to impede taking projects to scale in schools? What constraints slow expansion down the most? The 2017 K12 Horizon Report, after multiple rounds …

Tags:display technology| Education| Large Display Monitor| Mobile Display Monitor| Vol 25 - Issue 01

Vuzix Claims Smart Glasses Can Deliver “Vastly Enhanced” Vision

by Andrew Fenn

Vuzix claims it has delivered “vastly enhanced vision” to a Pennsylvania high school student, via its Vuzix M300 smart glasses. Alyssa Baxter was born with optic nerve hypoplasia, a condition in which many of …

Tags:AR/VR| Augmented Reality| Education| Mobile Display Monitor| USA| Vol 24 - Issue 48| Vuzix

Case Study in Educational VR: the Idealism/Realism Tussle

by Len Scrogan

“Can virtual-reality help close the achievement gap?” was the question urged at a presentation during this year’s ISTE conference. (The ISTE 2017 educational technology conference held in late June, with over 15,000 educators in …

Tags:Education| USA| Virtual Reality| Vol 24 - Issue 47