Augmented Reality

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CES 2020 Round-up Part 3

by Bob Raikes

There was a lot to see at the CES show last month and I’m finally getting towards the end of my catch-up on some of the things that I saw there and that I …

Tags:Augmented Reality| Covid-19| Crowdfunding (Kickstarter etc)| Digital Signage| Gaze Recognition| LED| Notebook Shells| Perovskite| Small Pixel Pitch LED SPP| Tobii| Touch Displays

Virtual See-Through Tanks from Hensoldt

by Matthew Brennesholtz

Hensoldt Optronics, a German manufacturer of high-performance sensors has introduced the See Through Armor System (SETAS) for armored military vehicles. SETAS has dual sensors – a thermal imager and a full color sensor. These …

Tags:Augmented Reality| Military & Defence| Mixed Reality| Virtual Reality

Canon Debuts Next Generation MREAL Headset

by Arthur Berman

Canon has unveiled the successor to last year’s MREAL MD-10 enterprise focused, mixed reality headset. It is called the MREAL Display MD-20. The headset is tethered and therefore can leverage the graphics capabilities of …

Tags:Augmented Reality| Canon| HMDs (Head Mounted Displays)

XR For Enterprises – ROI and Buy-In

by Norbert Hildebrand

Some time ago I reported on a webinar organized by Reuters Events and the AREA (Augmented Reality for Enterprise Alliance). They have had a second webinar focusing on the XR value (ROI) and how …

Tags:Augmented Reality| Mixed Reality| Virtual Reality

XR for Training and Education (Part 2)

by Len Scrogan

In my continued series on how real companies are wrestling with using VR as an educational tool, today’s article focuses on managing costs and measuring success. These notions are based on a recent webinar …

Tags:Augmented Reality| Virtual Reality

AR/VR Success – A Question of Form Factor?

by Norbert Hildebrand

The success of AR and VR technology (or the lack thereof) is a highly debated issue in the media between bloggers, analysts, journalists and all the marketing groups pushing their respective products. Besides almost …

Tags:Augmented Reality| Forecasts| SmartGlasses| Smartphones| Virtual Reality

3D and AR Imaging at NRF

by Matthew Brennesholtz

AT the recent National Retail Federation (NRF) Big Show in New York, I attended a session titled “Re-imagining the shopping experience with immersive 3D and AR product media.” To retail companies, “3D” and “AR” …

Tags:3D software| Adobe| Augmented Reality| NRF (National Retail Federation)| NRF 2020| Retail

AR/VR at CES

by Norbert Hildebrand

CES 2020 has a lot to offer when it comes to AR / VR. Besides some presentations, there are plenty of exhibitors that identify with AR/VR in one form or another. Filtering the exhibitor …

Tags:Augmented Reality| Samsung| sony| Virtual Reality| Vuzix

XR for Training and Education (Part 1)

by Len Scrogan

This is the story of real-life companies and how they are wrestling with using VR as an educational tool. Last week I attended a webinar that featured a fabulous glimpse into the flourishing VR …

Tags:Augmented Reality| Education| Virtual Reality

The Move to Mixed Mobile Reality

by Steve Sechrist

In case you missed it, in the latest worldwide VR – AR (virtual reality – augmented reality) market forecast, spending is reckoned to increase 78.5% next year, reaching $18.8 billion in 2020, over the …

Tags:Augmented Reality| Market Data| Mixed Reality| Oculus VR| Virtual Reality