The tl;dr version: I got my first introductions to 3D graphics working on Sony displays for PC CADCAM. They were expensive, but a bit like Apple today, having one was a status symbol of sorts in the office. This display has that feel of exclusivity, and the feature list is pretty impressive. Great specs. Nice size. Probably a premium price.
The ELF-SR2 spatial reality display from Sony distinguishes itself from its predecessors and other 3D displays with several key features. Boasting a larger display size of 27 inches and a 4K resolution, it offers a more expansive and detailed view of 3D content. The upgraded high-speed vision sensor allows for high-speed processing, low latency, reduced motion blur, and crosstalk, resulting in a smoother and more lifelike visual experience. In terms of image quality, the display supports a wide color gamut, covering approximately 100% of Adobe RGB for accurate color reproduction. Additionally, a super-resolution engine upscales content from 2K to 4K, and color moire correction improves detail rendering. Enhanced facial tracking and recognition technology senses a viewer’s eyes, providing a natural and comfortable visual experience with a wide viewing angle for consistency and accuracy from various vantage points.
The ELF-SR2 also supports a versatile software development environment, compatible with several SDKs, such as Unity, Unreal Engine, OpenGL, DirectX11/12, and Open XR (coming later this year), promoting streamlined development for VR and AR digital content creation. Furthermore, the display’s partnerships demonstrate its adaptability across various industries, including medical visualization, entertainment, retail, and architecture.
Feature | Sony ELF-SR2 | Dimenco’s SR (Acer ConceptD 7) |
---|---|---|
Display Size | 27-inch | 15.6-inch |
Resolution | 4K | 4K |
3D Resolution | Not specified | Close to FHD |
High-Speed Vision Sensor | Upgraded for low latency | Twin monochrome cameras for head and eye tracking |
Color Gamut | Wide, covering 100% Adobe RGB | Pantone Certified |
Software Development Support | Unity, Unreal Engine, OpenGL, DirectX11/12, Open XR | Unreal Engine, Blender, Maya, Autodesk Fusion 360 |
Industry-Specific Applications | Medical, retail, entertainment, architecture, etc. | Designers, medical, 3D content viewing, potentially 3D video conferencing |