Intel Develops New Technique for Photorealistic Games

What They Say

RoadtoVR reports on work done by Intel to use machine learning to boost the photorealism of generated ray-traced graphics using machine learning based on data from actual captures by a dashboard camera. The video is in the Cityscapes dataset.

What We Think

The system is still to slow for real time use at the moment, but that may just be a few turns around Moore’s Law.

Separately, Imagination Technologies published an article about the developments it has made in the latest tools and SDK and includes coverage of its ray tracing capabilities. (BR)