Jon Peddie

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The Arguments for Ultra-Sized Monitors

by Jon Peddie

Most, if not all, of us, spend our workday in front of a monitor. One of the most glued-to-the-screen group of users can be found working in the financial sector. Traders often have 4, …

Tags:Curved Displays| Desktop Monitors

Ray Tracing in Games – a Dissenting POV

by Jon Peddie

Just in case you are new to my ramblings, and passions, allow me to tell you about my background and interests. I am an avid game player, specifically AAA FPS single player. I am …

Tags:Game Playing| ray tracing

Dell’s Gigundous* 49″ Ultrasharp Monitor

by Jon Peddie

Dell may have just killed the multimonitor market, well, at least, put a big dent in it. The U49 will put 7.4 megapixels in your face, and you’ll like it The company has just …

Tags:Curved Displays| Dell| Desktop Monitors| Game Playing| Vol 25 - Issue 40

Your AIBs Just Got More Expensive – Better Buy Them Now

by Jon Peddie

Unless you’ve been in solitary confinement, or you’ve just exited from a vow of silence, then you know the current occupant of 1600 Pennsylvania Ave in Washington D.C. has unilaterally decreed a tariff of …

Tags:Duty| GPUs| USA| Vol 25 - Issue 36

I Hate Passwords — But Holst Might Save the Day

by Jon Peddie

Jon PeddieResearchers from the Holst Centre in Beligum, an open innovation initiative of IMEC and TNO in the Netherlands, have demonstrated a new class of flexible, large-area sensor technology for detecting finger and palm-prints. …

Tags:Fingerprint Recognition| Mobile Display Monitor| Security| Vol 25 - Issue 23

The Reality of AR and VR: Highlights from a New Survey

by Jon Peddie

In March 2018, TECHnalysis Research conducted an online survey of a thousand US consumers that identify themselves as gamers and own some type of AR or VR-capable device. The ages of the respondents ranged …

Tags:Augmented Reality| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 23

Money Can’t Buy You Love…

by Jon Peddie

… but it can get you a curved display you’ll fall in love with. In computer graphics, too much is not enough. I first said that in 1980 I think, and it has been …

Tags:Curved Displays| Dell| Desktop Monitors| Game Playing| LG Displays (LGD)| Vol 25 - Issue 23

Big Screen TVs for Gaming to be Stutter Proofed

by Jon Peddie

Why should PC gamers have all the fun? Indeed. Just because you can get a large screen 4K UHD beautiful monitor and drive it with a powerful GPU that is used in supercomputer, doesn’t …

Tags:AMD| Consoles| Jon Peddie Research (JPR)| Microsoft| Variable Frame Rate (VRR)| Vol 25 - Issue 10| xBox

VR & AR with Realistic Images – Coming soon!

by Jon Peddie

People have described ray tracing (RT) as the holy grail of computer imaging. RT generates (if done properly) a physically accurate representation of an imagined or reconstructed scene. The number of variables is bewildering, …

Tags:Augmented Reality| Jon Peddie Research (JPR)| ray tracing| Vol 25 - Issue 06

Jon Counts All The Pixels In The World

by Jon Peddie

An old friend asked me, Hey Jon, how many pixels do you think there are in the world? TV’s, PC’s, smart phones, tablets. It’s going to be a lot! But how many? How many …

Tags:Jon Peddie Research (JPR)| Vol 25 - Issue 05

AMD and Intel—Together at Last

by Jon Peddie

As much as I hate to give Kyle Bennett of HardOCP credit for anything other than being fastest driver in Texas, it turns out he may also be the fastest news reporter too. Way …

Tags:AMD| GPUs| Intel| Vol 24 - Issue 42

What You Call VR, I Call a CAVE

by Jon Peddie

Back in the fall of 1991, when many of you were still in school, and the old guys reading this were trying to figure out how to get two or more AIBs to work …

Tags:CAVEs| Graphics Processing| Passive 3D| Virtual Reality| Vol 24 - Issue 41