
AR/VR Headset Market Sees Significant Decline in Q2’23
by Shawnee Blackwood
By 2027, global shipments are projected to grow to 30.3 million units.
Tags:Augmented Reality| Bytedance| DPVR| IDC| | sony| VR| Xreal

by Shawnee Blackwood
By 2027, global shipments are projected to grow to 30.3 million units.
Tags:Augmented Reality| Bytedance| DPVR| IDC| | sony| VR| Xreal

by Emory Kale
Quantum dots, a component of the device, were responsible for absorbing roughly 6-7% of the visible light that struck them.
Tags:AR Glasses| Augmented Reality| eye tracking| Quantum Dots| research| showcase| VR

by Omid Rahmat
Sony’s offering a familiar-looking microdisplay at prices that makes you wonder how much would they add to the cost of a headset.
Tags:Apple| Augmented Reality| Microdisplay| MR| OLED| showcase| sony| VR

by Omid Rahmat
Apple’s punking the competition and hoping they burn through all their money trying to dominate a spatial computing market that does not exist. That’s a good theory.
Tags:Augmented Reality| MicroLED| OLEDos| RGB LEDos| showcase| VR

by Emory Kale
Sony makes some sort of statement by announcing the availability of its Vision Pro microdisplays for sale in Japan this year.
Tags:Apple| Augmented Reality| Microdisplay| MicroLED| showcase| sony| Vision Pro| VR

by Omid Rahmat
Let the chips fall there may when it comes to the XR headset business. That means, let Apple make the mistakes or find solutions that others haven’t. It’s not like the company can capitalize on them with a shortage of components.
Tags:Apple| Augmented Reality| headsets| Samsung| VR| XR

by Shawnee Blackwood
Hosted by DSCC on the Accelevents platform, the conference allows you to attend from anywhere in the world and to network with other participants.
Tags:Augmented Reality| DSCC| showcase| VR

by Emory Kale
The top 5 players took 85% of the overall market share in Q2’23.
Tags:Bytedance| China| DPVR| headsets| Nolo| VR

by Shawnee Blackwood
Meta looking to stir up conversation and collaboration around new prototypes with unique approaches to known VR problems.
Tags:| SIggraph 2023| VR

by Emory Kale
The Reality Labs division loses billions of dollars every quarter with no end in sight.
Tags:Augmented Reality| | Quest 3| showcase| Vision Pro| VR

by Shawnee Blackwood
VR applications are expected to dominate near-eye display shipments, accounting for over 95% of the total.
Tags:Augmented Reality| MicroLED| Near-Eye Displays| VR| XR

by Omid Rahmat
Who can afford to take risks on MicroLED displays? Not even the tech world’s biggest companies, apparently.
Tags:Artificial Intelligence (AI)| headsets| | MicroLED| VR