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MR and Passthrough Video: Move On, Nothing to See Here

by Omid Rahmat

Passthrough video is a feature of many mixed reality (MR) headsets that allows the user to see the real world around them through the headset’s cameras. This can be used for a variety of …

Tags:Apple| Augmented Reality| headsets| meta| MR| showcase| VR

Follow Qualcomm to Follow the Money in AR/VR

by Omid Rahmat

The Alt-Reality industry should thank their lucky stars that Meta is spending so much money on one man’s dream to get into everyone’s heads.

Tags:Augmented Reality| Qualcomm| showcase| smart glasses| Snapdragon| VR

Innolux Researchers Develop LCD-Based Light Field Display for VR Comfort

by Emory Kale

Researchers have been trying various methods to improve the quality and performance of near-eye displays. One of the promising techniques they’ve looked into involves using light field (LF) displays, which can offer a more realistic and immersive visual experience.

Tags:Innolux| LCD| Light Field Displays| Near-Eye Displays| research| showcase| VR

Is Apple Underpricing the Vision Pro?

by Omid Rahmat

Sony’s offering a familiar-looking microdisplay at prices that makes you wonder how much would they add to the cost of a headset.

Tags:Apple| Augmented Reality| Microdisplay| MR| OLED| showcase| sony| VR

Treat AR and VR Display Development Like Skunkworks Projects

by Omid Rahmat

Apple’s punking the competition and hoping they burn through all their money trying to dominate a spatial computing market that does not exist. That’s a good theory.

Tags:Augmented Reality| MicroLED| OLEDos| RGB LEDos| showcase| VR

Sony Selling 4K OLED Microdisplays in Japan

by Emory Kale

Sony makes some sort of statement by announcing the availability of its Vision Pro microdisplays for sale in Japan this year.

Tags:Apple| Augmented Reality| Microdisplay| MicroLED| showcase| sony| Vision Pro| VR

Is Samsung Really Thinking of Competing With Apple’s Vision Pro?

by Omid Rahmat

Let the chips fall there may when it comes to the XR headset business. That means, let Apple make the mistakes or find solutions that others haven’t. It’s not like the company can capitalize on them with a shortage of components.

Tags:Apple| Augmented Reality| headsets| Samsung| VR| XR