Virtual Reality

subscribe

Mi Hiepa Sports Trains Football Players with Virtual Reality

by Andrew Fenn

The Mi Hiepa Sports (MHS) VR training and cognitive development system for football players launched earlier this year. MHS uses sensor data collected from trackers worn by players during real-life football matches and enables …

Tags:AR/VR| Mobile Display Monitor| Sports and Stadiums| Virtual Reality| Vol 25 - Issue 27

Emirates Launches VR Plane Exploration Experience

by Andrew Fenn

Emirates has launched a new VR experience for customers booking a seat on one of its flights. Using a VR app accessible via the company’s website or mobile app, users can explore the plane’s …

Tags:AR/VR| Aviation| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 27

Monthly Active VR Users on Steam Up 160% Year-on-Year

by Andrew Fenn

Valve’s Head of Business Development, Jan-Peter Ewert, revealed at last weeks’ White Nights St. Petersburg 2018 conference that Steam’s monthly active users with a VR headset have grown 160% year-on-year. Ewert didn’t provide a …

Tags:AR/VR| Game Playing| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

Consumer Technology Association Releases Its First AR/VR Standard

by Andrew Fenn

The Consumer Technology Association (CTA) has published its first-ever standard addressing AR/VR technologies. “CTA-2069, Definitions and Characteristics of Augmented and Virtual Reality Technologies” introduces various terms defining emerging consumer technologies such as AR, MR, …

Tags:Augmented Reality| CTA (was CEA)| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

Kayak Launches Prototype VR Travel App for Google Daydream

by Andrew Fenn

Travel website, Kayak, has launched a free prototype virtual reality app that allows its customers to visit potential holiday destinations before they book via a VR headset. At the moment, the app only supports …

Tags:AR/VR| Mobile Display Monitor| Travel| Virtual Reality| Vol 25 - Issue 26

Yole Thinks VR, AR and MR Technology Will Take a While

by Andrew Fenn

Big companies, small and experienced companies, or even newcomers are part of today’s playground and many are trying to play their cards right, according to a new report from Yole. Today, VR and mostly …

Tags:Augmented Reality| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

LGfL and Avantis Education Announce VR/AR Strategic Partnership

by Andrew Fenn

LGfL and Avantis have announced a strategic partnership to accelerate VR/AR learning across nearly 3,000 schools in the UK. Image: Twitter (@ClassVR) The companies say that the initiative will save an estimated £500,000 (about …

Tags:AR/VR| Education| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

The Immersive Experience Begins to Emerge … Slowly

by Andy Marken

Want to see a storage person’s heart skip a beat … or two? Flutter even? Just mention VR and BAM!, they get real excited. Creating good (if not great) VR is getting slightly easier, …

Tags:360 Degree Video| Virtual Reality| Vol 25 - Issue 26

Digitimes Research: Japan AR/VR Market Growing Slowly

by Andrew Fenn

A new report from Digitimes Research has indicated that the Japanese AR/VR market is growing at a slower rate than other territories. With about 300,000 units sold in 2017, analysts predict that the market …

Tags:AR/VR| Augmented Reality| Japan| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

VR Experience Based on Skyscraper Movie to Run in AMC Theatres

by Andrew Fenn

Universal, AMC Theatres, RealD 3D and HP have announced a new free VR experience based on the upcoming 3D action movie, Skyscraper. “Skyscraper: The Impossible Leap VR Experience”, a recreation of a 110-story jump …

Tags:Cinema| Large Display Monitor| Virtual Reality| Vol 25 - Issue 26

Pimax “8K” VR Headset Enters Mass Production

by Andrew Fenn

Pimax has announced that the ongoing development troubles surrounding its “8K” M1 VR headset have now been eliminated and the device has entered mass production. Pimax says that pre-production headsets sent out in May …

Tags:AR/VR| Crowdfunding (Kickstarter etc)| HMDs (Head Mounted Displays)| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 26

Solving Educational Challenges: The zDome Uni

by Len Scrogan

I’ve noticed at many tech conferences the steady and slow gait towards the ‘prosumer’ in education, the growing validity of and demand for student-created content. Take ISTE 2018, for example. At the largest ed-tech …

Tags:360 Degree Video| Canon| display technology| Education| Projectors| Virtual Reality| Vol 25 - Issue 29