Virtual Reality

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“Inhancing” Virtual Reality

by Len Scrogan

Virtual reality manifested an extremely lean floor presence in the two main expo halls at InfoComm 2018, much to my surprise. One of the brightest VR stars shining, however, was the Inhance Digital booth, …

Tags:Augmented Reality| Education| Mixed Reality| Virtual Reality| Vol 25 - Issue 32

VR Content Market Data Point at Much Slower Growth Than Forecasted

by Norbert Hildebrand

In recent years the market forecast data for virtual reality hardware and content / software has predicted strong growth into significant tens of billion of dollars range. So far nobody has been able to …

Tags:Forecasts| Market Data| Virtual Reality| Vol 25 - Issue 28

Samsung Launches 4D VR Moon Landing Experience in New York City

by Andrew Fenn

Samsung has created a 4D virtual reality simulation in collaboration with NASA, to celebrate the 50th anniversary of Apollo 11, the 1969 spaceflight in which Neil Armstrong and Buzz Aldrin became the first to …

Tags:AR/VR| Mobile Display Monitor| Samsung| Virtual Reality| Vol 25 - Issue 28

Unreal Engine 4.20 Brings Enhanced Support for AR/VR SDKs

by Andrew Fenn

Epic Games has launched version 4.20 of its Unreal Engine, bringing with it an upgraded Oculus SDK as well as support for Apple ARKit 2.0, Google ARCore 1.2 and Magic Leap. According to the …

Tags:AR/VR| Mobile Display Monitor| Software| Virtual Reality| Vol 25 - Issue 28

SuperData Research: Sales of VR Devices Have Declined

by Andrew Fenn

Following a slow start, VR and XR is poised to accelerate as adoption increases, according to SuperData Research. Driven by AR, MR and successful titles, the XR market will reach a combined $7.7 billion …

Tags:AR/VR| Market Data| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 28

First Launch Outside Japan for Mario Kart VR Experience

by Andrew Fenn

The previously Japan-exclusive Mario Kart Arcade GP VR game is coming to the UK. Developed by Bandai Namco and licensed by Nintendo, the game will launch at the London O2 Hollywood Bowl first, with …

Tags:AR/VR| HTC| Location-based Entertainment (LBE)| Mobile Display Monitor| UK (United Kingdom)| Virtual Reality| Vol 25 - Issue 28

VR Technology Designed to Treat Fear of Heights Trialled in UK

by Andrew Fenn

A woman says she has been cured of her fear of heights using new VR technology funded by Oxford VR, a spin-out from Oxford University. Fay Nugent, a 48-year-old malaria research project manager working …

Tags:AR/VR| Medical| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 28

It’s Bob’s 2nd Law, of Course!

by Bob Raikes

Over the last couple of weeks, we’ve had a number of Display Daily articles that have looked at where we are today in terms of resolution and wondered why some are looking at further …

Tags:Human Visual System (HVS)| Resolution| Super Hi-Vision (8K)| Virtual Reality| Vol 25 - Issue 28

HTC Vive Out of Stock All Over US Due to Component Shortage

by Andrew Fenn

HTC Vive has been experiencing stock issues in the US throughout the month of July so far. A company spokesperson informed Road to VR that this is due to a shortage of a key …

Tags:AR/VR| HMDs (Head Mounted Displays)| HTC| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 28

Samsung Files Trademark for Anti-“Screen Door Effect” VR Display

by Andrew Fenn

A trademark filed with the European Union Intellectual Property Office suggests that Samsung is developing a new VR headset display, designed to eliminate the so-called “screen door effect”, where lines are visible between pixels. …

Tags:AR/VR| Mobile Display Monitor| Samsung| Virtual Reality| Vol 25 - Issue 27

CTA 2069 and Other Words for VR, AR and MR

by Matthew Brennesholtz

The Consumer Technology Association (CTA) recently introduced a new standard, CTA-2069, Definitions and Characteristics of Augmented and Virtual Reality Technologies. This standard can be downloaded for free from the CTA Website, although registration with …

Tags:Augmented Reality| CTA (was CEA)| Mixed Reality| Virtual Reality| Vol 25 - Issue 27

ABI: AR/VR Over Wireless Networks Gaining Momentum in Industrial Sector

by Andrew Fenn

Augmented reality is growing in presence in industrial applications such as smart manufacturing and remote operation of industrial machinery, according to ABI Research. To serve workers that use devices in a wider range of …

Tags:Augmented Reality| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 27