Virtual Reality

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tooz to Become AR/VR Competence Center of the ZEISS Group

by Artem Alekseenko

ZEISS has acquired the shares of the joint venture tooz technologies, which was founded together with Deutsche Telekom in 2018. ZEISS is thereby responding to the large, growing market potential in the fields of …

Tags:AR Glasses| Augmented Reality| tooz| Virtual Reality| Zeiss

STMicroelectronics’ All-in-One Motion and Bone-Conduction Sensor Saves Space and Power in Hearables and Headsets

by Artem Alekseenko

Delivers longer listening experience and superior hearing in TWS headphones and AR/VR/MR headsets STMicroelectronics’ LSM6DSV16BX is a unique highly integrated sensor that delivers tremendous space savings inside hearable devices including sports and general-purpose earbuds. It combines …

Tags:Augmented Reality| Mixed Reality| STMicroelectronics| Virtual Reality

Ohio Leads Nation in VR Education

by Artem Alekseenko

Prisms VR celebrated Ohio’s leadership in virtual reality (VR) education, at its first Prisms of Reality Conference in Marysville, Ohio. Leading the nation in scaling experiential learning, Ohio launched Prisms’ VR new world math …

Tags:Education| Prisms VR| Virtual Reality

UMC Introduces New 28eHV+ Platform for Wireless, VR/AR, and IoT Display Applications

by Artem Alekseenko

United Microelectronics Corporation unveiled the 28eHV+ platform, its newest enhancement to its 28nm embedded high voltage (eHV) technology. Delivering greater power efficiency and premium visual quality, 28eHV+ is an ideal display driver solution to …

Tags:Augmented Reality| Internet of Things IOT| UMC| Virtual Reality| Wireless

PlayStation VR2 Launches Globally With Dozens of Virtual Reality Games Available

by Artem Alekseenko

Sony Interactive Entertainment (SIE) announced the global launch of its next generation virtual reality headset, PlayStation VR2. Featuring high fidelity visuals, new sensory features and enhanced tracking, PlayStation VR2 takes virtual reality gaming to …

Tags:Game Playing| Head Up Displays HUDs| PlayStation| sony| Virtual Reality

Someone Leaked Tianma’s Tiptoeing Into VR

by Omid Rahmat

Last year, the Chinese microelectronics firm had shown its first VR display at the World Display Industry Conference in Chengdu. Now, it’s got Reddit wondering what is going on. It could all turn out …

Tags:HMDs (Head Mounted Displays)| Tianma| Virtual Reality

Bigscreen’s Beyond: A Bijou VR Headset

by Omid Rahmat

No less an authority than John Carmack has given a thumbs up to a company that is trying to personalize the VR headset for maximum comfort. The $999 headset is available in Q3’23 but …

Tags:HMDs (Head Mounted Displays)| Virtual Reality

Near-Eye Display Shipments for XR Applications will Grow by 67% in 2023

by Artem Alekseenko

Near-eye display shipments for XR applications, including AR, VR and MR will be 24 million in 2023 with 67% YoY growth according to new research from Omdia. Because of global inflation, lockdowns in some Chinese …

Tags:Analytics & Tools| Augmented Reality| MR (Mix Reality)| omdia| Virtual Reality| XR

The Ed-Tech Reset at FETC 2023

by Len Scrogan

The ed-tech conference season in the U.S. kicks off at the start of each year with a strong event, the Future of Education Technology Conference, which rotates it venue from Orlando to Miami, Florida …

Tags:Apple| Augmented Reality| Education| Virtual Reality