Virtual Reality

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VR Gambling Set to Grow Ninefold by 2021

by Bob Raikes

New data from Juniper Research has found that gross wagers from VR (Virtual Reality) gambling will grow from just over $58.5 million this year, to just under $520 million by 2021, representing an increase …

Tags:Casinos| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 40

IVRA Established for VR in China

by Bob Raikes

The Electronic Information Division of the Ministry of Industry and Information Technology (MIIT) has set up an Industry of Virtual Reality Alliance (IVRA.com) to develop the VR market in China and with 170 enterprises …

Tags:Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 40

The End of Technology History?

by Bob Raikes

We very nearly ‘got caught up’ this week with all the recent event reports, with the report on the Technology Exposed event in the UK and covering A/V and the coverage by Ken Werner …

Tags:Editorial| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 39

Oculus Working on Stand-Alone VR Headset

by Bob Raikes

We reported on the idea that VR headsets for A/R need to work out how to track accurately to the real world, known as ‘inside-out’ tracking. Now there are reports that Oculus is working …

Tags:Augmented Reality| Mobile Display Monitor| Oculus VR| Virtual Reality| Vol 23 - Issue 40

Consumer spending on VR to hit $3.3 billion by 2020

by Isaac Oburu

Aggressive promotional activity from smartphone vendors and the launch of premium smartphone VR solutions, including Google’s Daydream View, will help drive the installed base of VR headsets from 4 million in 2015 to 81 …

Tags:Market Data| Virtual Reality

Consumer Spending on VR to hit $3.3 billion by 2020

by Bob Raikes

Aggressive promotional activity from smartphone vendors and the launch of premium smartphone VR solutions, including Google’s Daydream View, will help drive the installed base of VR headsets from 4 million in 2015 to 81 …

Tags:IHS Markit| Market Data| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 40

The Future of Storytelling in VR

by Norbert Hildebrand

During a panel discussion at SIGGRAPH 2016, James Mathers from The Digital Cinema Society chaired the following panel: • Ted Schilowitz, Futurist at 20th Century FOX and Chief Creative Officer at Barco• Bei Yang, …

Tags:Content Creation| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 39

ICDM Starts Near-to-Eye Group for Display Measurement

by Bob Raikes

The ICDM, which develops the International Display Measurement Standard (IDMS) has established a new subcommittee for near to eye displays for VR/AR and HUDs. Tom Lianza of Photo Research as the subcommittee chair. The …

Tags:Augmented Reality| Back Panel| Head Up Displays HUDs| Measurement| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 39

PS4 Users Have to Choose VR or HDR

by Bob Raikes

Pocket Lint reports that when the PlayStation VR processor unit is connected to the PlayStation, normally it will feed HDMI to a TV as well as driving the HDR headset. Unfortunately, the website has …

Tags:3D| Large Display Monitor| Mobile Display Monitor| sony| Virtual Reality| Vol 23 - Issue 39

Survey on VR Shows Disconnect

by Bob Raikes

Reportlinker.com has conducted a survey among consumers in the US on VR and suggests that there is a disconnect between the views of consumers and the enthusiasm of VR marketeers. Half of respondents were …

Tags:Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 39

Sky Partners with English National Ballet

by Yvette Raikes

Sky has launched a new VR app and has said that it will develop content itself and with partners. One of the first will be Sky Sports: Closer featuring David Beckham. The English National …

Tags:Back Panel| Mobile Display Monitor| Sky| Virtual Reality| Vol 23 - Issue 39