Virtual Reality

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VR is in the House: The FETC Expo

by Len Scrogan

The US ed-tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference (FETC 2017), held each year in Orlando, Florida. FETC tends to …

Tags:3D (Three Dimensions)| Education| Virtual Reality| Vol 24 - Issue 05

Vive Forecasts VR Headset Cycles

by Bob Raikes

In an interview with the RoadtoVR blog, Alvin Wang Graylin, HTC’s China Regional President of Vive and the Vice-Chairman of Industry of VR Alliance and President of the VR Venture Capital Alliance, said that …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 04

NRF 2017 – 3 VR and AR in Retail

by Matthew Brennesholtz

There was a small VR pavilion at the NRF Big Show with three exhibitors InContext Solutions, InVRsion and Marxent Labs. A fourth company, Timelooper, Inc. had reserved a booth but did not show up, …

Tags:Large Display Monitor| Mobile Display Monitor| NRF 2017| Retail| Touch Displays| Virtual Reality| Vol 24 - Issue 03

Is the Consumer Ready for AR / VR / MR?

by Norbert Hildebrand

With CES just behind us and MWC looming on the horizon, we can see how the idea of augmented / virtual / mixed realities is dominating many of the headlines focusing on consumer electronics. …

Tags:Augmented Reality| HTC| Microsoft| Oculus Rift| Virtual Reality| Vol 24 - Issue 04

360° YouTube Videos Now on PlayStation VR

by Bob Raikes

Support has been added to the PlayStation VR system to allow the consumption of 360º video from YouTube. Previously, video could be streamed, but not 360º content. Sony had lots of visitors using the …

Tags:AR/VR| Mobile Display Monitor| PlayStation| Virtual Reality| Vol 24 - Issue 03

AR/VR Vendor Brands Still Cautious

by Bob Raikes

Sources in the supply chain are suggesting that brands that are backing the Microsoft Holographic platform are not ordering high volumes of components for delivery in 2017, but are treating the market as being …

Tags:Augmented Reality| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 03

VR Motion Tracking at CES 2017

by Steve Sechrist

VR is going through its own evolution and firms are looking to solve some interesting problems as we move closer to a suspended belief experience and enter the truly virtual world of computer generated …

Tags:CES 2017| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 02

Matterport VR Content Available on iPhone

by Bob Raikes

Matterport announced VR support for Apple’s iPhone. The Matterport VR app is intended to offer an easy-to-use option to publish any Matterport 3D Space in VR and is claimed to be the fastest and …

Tags:3D (Three Dimensions)| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 03

HTC Vive Launches $10 Million “VR For Impact” Programme

by Bob Raikes

HTC Vive announced ‘VR For Impact, a $10 million programme to drive VR content and technologies that ‘create experiences that improve awareness, education, and lead to action’ at the WEF in Davos. The campaign …

Tags:AR/VR| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 03

TCA Looks for VR to Take Off in 2016

by Bob Raikes

At the Taiwan Game Show, the Taipei Computer Association said that it expects the VR market to expand rapidly after growing to $1.8 billion in 2016, up 7.4% from 2015. Acer, HTC, MSI and …

Tags:AR/VR| Game Playing| Mobile Display Monitor| Taiwan| Virtual Reality| Vol 24 - Issue 03