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EUVR Backs Gaze-at-Ratio Ad-Tracking System

by Andrew Fenn

EUVR has officially backed the Gaze-at-Ratio (GAR) ad-tracking system for use within virtual and augmented reality content in Europe. GAR, which was introduced last month, measures and provides analytical data based on the length …

Tags:Advertising| AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 46

BBC Launches Virtual Reality Spacewalk Experience

by Andrew Fenn

The BBC has launched VR Hub, a new department dedicated to the development of virtual reality content. In a blog post, VR Hub’s Head of Content Commissioning Zillah Watson announced the first release, Home: …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 46

DFF Announces January Meeting

by Andrew Fenn

Deutsches Flachdisplay-Forum (DFF) has announced its next System Integration and Working Group Meeting, to take place at Wammes & Partner in Gundersheim, Germany on January 24th and 25th, 2018. The meeting will focus on …

Tags:Back Panel| Events| Germany| Large Display Monitor| Mobile Display Monitor| Vol 24 - Issue 46

Gionee is Busy

by Bob Raikes

Gionee of China has been busy and has globally launched eight smartphones at a different range of prices, but all with 18:9 displays. At the top of the range is the M7 Plus, which …

Tags:Mobile Display Monitor| Smartphones| Vol 24 - Issue 46

Solar Tectic LLC

Solar-Tectic Developing Material Technologies Having Display Applications

by Arthur Berman

Solar-Tectic LLC (Briarcliff Manor, NY) is promoting a technology called Low Temperature single Crystal Silicon (LT1CS). The primary focus of the technology is in solar cells but use also extends to display applications. This …

Tags:Glass| Large Display Monitor| LTPS TFT| Mobile Display Monitor| Sapphire| TFT| Vol 24 - Issue 46

Have we Reached “Peak CE Stuff”?

by Bob Raikes

There weren’t any really big stories this week, but lots of data on the smartphone market in MDM as well as forecasts for computing devices. All of the forecasts are conservative even though they …

Tags:CE (Consumer Electronics) Data| Editorial| Large Display Monitor| Macroeconomics| Mobile Display Monitor| Vol 24 - Issue 45

IHS: Early Adoption for iPhone X is Strong

by Andrew Fenn

The iPhone X already accounts for over 2% of the iPhone active installed base. Singapore, Denmark, Switzerland and Japan are among the leading countries for iPhone X adoption, according to IHS Markit’s Senior Director …

Tags:Apple| iPhone| Mobile Display Monitor| Smartphone Market| Vol 24 - Issue 46

Gartner: Top Five Smartphone Vendors Achieved Growth in Q3 2017

by Andrew Fenn

Global sales of smartphones to end users totalled 383 million units in the third quarter of 2017, a 3% increase over the same period in 2016, according to Gartner. All of the top five …

Tags:Gartner| Mobile Display Monitor| Smartphone Market| Vol 24 - Issue 46

Vive X Adds 26 More Companies to its AR/VR Acceleration Program

by Norbert Hildebrand

HTC Vive announced that it has added 26 more companies to its AR / VR acceleration program called Vive X. The program contains now more than 80 companies worldwide. The Vive X program is …

Tags:Augmented Reality| HTC| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 45

varjo

Varjo Boosts Cash For Production

by Bob Raikes

We reported on Varjo Technologies some months ago (Varjo Announces High resolution VR Solution) and now the company has added $6.7 million in investment from Tekes in addition to $8.2 million in Series A …

Tags:Investment| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 45

NOA Releases First Smartphone with 18:9 Screen Ratio

by Andrew Fenn

The Noa N8 will be the first smartphone from the Croatian manufacturer with an 18:9 screen ratio and is expected to appear in the market at the beginning of December this year. A 5.99″ …

Tags:Mobile Display Monitor| Smartphones| Vol 24 - Issue 45

A Guide to WaveGuides

by Bob Raikes

One of the key technologies for augmented reality headsets is waveguide optics, which guides light from the image source and superimposes an image in front of the viewer’s eye. In our looking around the …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Optics| Vol 24 - Issue 45