Gaze Recognition

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CES 2020 Round-up Part 3

by Bob Raikes

There was a lot to see at the CES show last month and I’m finally getting towards the end of my catch-up on some of the things that I saw there and that I …

Tags:Augmented Reality| Covid-19| Crowdfunding (Kickstarter etc)| Digital Signage| Gaze Recognition| LED| Notebook Shells| Perovskite| Small Pixel Pitch LED SPP| Tobii| Touch Displays

Pico Interactive Debuts Two Models of Neo 2 HMDs at CES

by Arthur Berman

At the recent CES event, Pico Interactive, Inc. (Beijing, China) debuted two new VR headsets called the Neo 2 Standard and Neo 2 Eye. Both of the headsets are based on the same basic …

Tags:CES 2020| Gaze Recognition| Virtual Reality

Varjo Pushes The Envelope on VR Performance

by Bob Raikes

I’m a great believer that understanding display technology is only half the story. If you don’t understand the human side of the interface, you don’t really understand the display. So, when I see companies …

Tags:AWE Europe 2019| Foveated Rendering| Gaze Recognition| HMDs (Head Mounted Displays)| Virtual Reality

What Bob Saw on the Net 11/06/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) Q1 …

Tags:Apple Watch (iWatch)| Gaze Recognition| HTC| Litigation| OLED Fabs| Samsung| Smartphones| Super Hi-Vision (8K)| Virtual Reality| xBox

What Bob Saw on the Net 14/06/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) Worldwide …

Tags:Augmented Reality| Aviation| Gaze Recognition| Networks| OLED TVs| PC Market (Personal Computers - PCs)| QD OLEDs| Samsung Display| Vuzix

What Bob Saw on the Net 20/06/2019

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) I …

Tags:5G| DVD| Flexible Displays| Gaze Recognition| Huawei| iPhone| LED| Museums & Exhibitions| Production Equipment| Samsung| Smartphones| sony| Virtual Reality

What Bob Saw on the Net 17/01/2020

by Bob Raikes

Most days, our editor, Bob, spends some time looking around the net for news. Here are some articles and links that he thought worth sharing… (note that registration or subscriptions may be required!) Sharp …

Tags:Augmented Reality| Automotive| Gaze Recognition| MEA (Middle East & Africa)| Military & Defence| sharp| Streaming Dongles| Super Hi-Vision (8K)| Tivo| TV Set Market| USA| Virtual Reality

Adobe Research Team Develops “Infinite Space” VR

by Andrew Fenn

A research team within Adobe has developed a new virtual reality system designed to trick a person into thinking they have unlimited space to walk around, free of obstacles. The system uses sensors to …

Tags:Adobe| AR/VR| Gaze Recognition| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 32

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NEDs with Eye Focus Cues at Display Week – Roundup

by Matthew Brennesholtz

A hot topic at the SID Technical Symposium this year, and last year too, was Near Eye Displays (NEDs) for Augmented Reality (AR) and Virtual Reality (VR) that included accommodation for the eye. There …

Tags:Augmented Reality| Gaze Recognition| HMDs (Head Mounted Displays)| Human Visual System (HVS)| Mobile Display Monitor| SID Display Week 2018| Virtual Reality| Vol 25 - Issue 21

Apple Patent Details New Eye-Tracking Technology

by Andrew Fenn

Apple has registered a patent for a new eye tracking system designed to reduce component obstructions between users’ eyes and current tracking hardware. Apple’s design features an infrared emitter and camera on the side …

Tags:Apple| AR/VR| Gaze Recognition| Mobile Display Monitor| Vol 25 - Issue 16

MWC RoundUp Part 2

by Bob Raikes

Mantis Vision was showing a professional system for facial scanning that creates high quality avatars or images for use in access control systems. The images took a couple of minutes to produce, but were …

Tags:Augmented Reality| Automotive| Blue Light| Gaze Recognition| Health and Safety| Mobile Display Monitor| MWC 2018| OTT Video| Touch Market| Transparent Displays| Virtual Reality| Vol 25 - Issue 09

Qualcomm Boosting Wireless and Shows VR Platform

by Bob Raikes

Qualcomm had a range of different demonstrations on its booth and also had an area with smartphones using its different processors. The first demonstration that we had a quick look at was a test …

Tags:Application Processors| Gaze Recognition| Mobile Display Monitor| MWC 2018| Qualcomm| Smartphones| Virtual Reality| Vol 25 - Issue 09| Wi-Fi