Augmented Reality

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Microsoft Research Publishes Results on a Phase Only Holographic Projection System

by Norbert Hildebrand

Siggraph 2017 is shaping up to be a very interesting conference for holographic display enthusiasts. Just a little while ago Facebook / Oculus announced their work on a head mounted display system to overcome …

Tags:Augmented Reality| Holographic Displays| Large Display Monitor| Laser| Microsoft| Mixed Reality| Mobile Display Monitor| Vol 24 - Issue 20

AR & VR Round-up At Itec

by Bob Raikes

Cinoptics is a Dutch company (it was on the Netherland booth) and is a development from Cybermind, which developed virtual reality for more than twenty years. “Back to the days of Virtuality”, I said …

Tags:Augmented Reality| ITEC 2017| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 19

US Marines Enhance AR Training

by Norbert Hildebrand

While this new training tool used by the US Marines is not quite on the level of ‘The Matrix’, it still allows enhancement of the particular areas of training in real life soldiers at …

Tags:Augmented Reality| HMDs (Head Mounted Displays)| Mobile Display Monitor| Training| Vol 24 - Issue 20

Google To Develop Stand-Alone VR Headset

by Bob Raikes

Google announced at its Google I/O developer event that it would ship a stand-alone headset version of its DayDream VR technology, rather than relying on a smartphone as a display. Google said that building …

Tags:Augmented Reality| Google| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 19

Bang & Olufsen Increases Sales With AR

by Yvette Raikes

Bang & Olufsen is using an augmented reality app called BeoHome Design to enable customers to see how products would fit and look in their home. 650 stores worldwide can now use the app …

Tags:Augmented Reality| Bang & Olufsen (B&O)| Mobile Display Monitor| Vol 24 - Issue 19

Augmented Reality is Explained

by Yvette Raikes

A book by graphics expert Dr. Jon Peddie, “Augmented Reality: Where we will all live”, examines the impact of augmented reality on our lives. It distinguishes between this and other forms of immersive graphics, …

Tags:Augmented Reality| Back Panel| Jon Peddie Research (JPR)| Mobile Display Monitor| Vol 24 - Issue 19

VR/AR Standards – Are We Confused Yet?

by Matthew Brennesholtz

As is usual for a new technology, standards for Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are, to put it politely, in flux. While at least three formal standards bodies (IEEE, …

Tags:Augmented Reality| Mixed Reality| Standards| Virtual Reality| Vol 24 - Issue 19

IEEE Launches Standardisation Initiative

by Bob Raikes

The IEEE has said that it would produce new standards for AR & VR in eight areas. The organisation plans to promote the new initiatives at the forthcoming Augmented World Expo. The initial eight …

Tags:Augmented Reality| Back Panel| Mixed Reality| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 18

What’s the Definition of an Immersive Display?

by Chris Chinnock

I have been talking to people a lot about immersive displays lately. That’s because the next Display Summit will have this as a focus theme. Most people think of Virtual Reality when you say …

Tags:Augmented Reality| Light Field Displays| Planetariums| Simulation| Virtual Reality| Visualisation| Vol 24 - Issue 18

VESA Forms VR/AR SIG

by Bob Raikes

VESA has formed a Special Interest Group (SIG) to look into standardisation for the fast-growing augmented reality (AR) and virtual reality (VR) markets. The group said that while many developers are focusing on enhancing …

Tags:AR/VR| Augmented Reality| Mixed Reality| Mobile Display Monitor| VESA| Virtual Reality| Vol 24 - Issue 18

Meta to Ship 10,000 Dev Kits in 2017

by Bob Raikes

The editor trying the Meta Headset at AWE in 2016We reported on Meta from the Augmented World Expo last year (Meta Misjudges the AWE Tone) and the company said that it started shipping its …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Vol 24 - Issue 18