AR/VR

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Nvidia Boosts Unity VR Rendering

by Bob Raikes

Nvidia has launched a VRWorks plug-in for the latest Unity beta with a number of new features exploiting the Nvidia GPUs. Multi-Res Shading (Maxwell & Pascal) – renders each part of an image at …

Tags:AR/VR| GPUs| Mobile Display Monitor| Nvidia| Virtual Reality| Vol 24 - Issue 17

Wien Energie Using A/R for Maintenance

by Bob Raikes

Wien Energie, of Vienna, Austria, is working with ViewAR and using the Microsoft Hololens to study how real time plant data could be useful for repair technicians. The project uses indoor navigation to help …

Tags:AR/VR| Augmented Reality| Mobile Display Monitor| Vol 24 - Issue 16

Shaun the Sheep to Enter VR World

by Alan Spencer

Aardman is to launch a Shaun the Sheep video in VR, entitled “Shaun the Sheep Movie Barn VR”, and joins a handful of other international children’s brands who have made VR content available to …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 16

Intel and Carnegie Mellon Set Up Mobile Video Research Programme

by Alan Spencer

According to a white paper, “Cisco Visual Networking Index: Global Mobile Data Traffic Forecast Update”, by 2021, the average person will have multiple connected mobile devices, and 75% of mobile data traffic will be …

Tags:AR/VR| Intel| Mobile Display Monitor| R&D (Research & Development)| Virtual Reality| Vol 24 - Issue 16

Net Insight introduces Sye 360˚

by Bob Raikes

Net Insight has introduced Sye 360º which is an OTT streaming solution that includes synchronisation so that content can be tied between live and OTT content. It is claimed to have low latency and …

Tags:360 Degree Video| AR/VR| Mobile Display Monitor| OTT Video| Vol 24 - Issue 16

Samsung Shows Experimental VR Interface

by Alan Spencer

At the recent VRLA Expo 2017 in Los Angeles, a group of Samsung employees introduced one of the latest products, which is an experimental, hands-free VR interface that is called FaceSense. FaceSense is a …

Tags:AR/VR| Gaze Recognition| Mobile Display Monitor| Samsung| Virtual Reality| Vol 24 - Issue 16

PCCW Global Delivers a 360° VR Rugby Experience with Harmonic

by Alan Spencer

Harmonic has announced that its Electra VS video system was used by PCCW Global to deliver immersive 360° VR experiences live during the 2017 Cathay Pacific/HSBC Hong Kong Sevens rugby tournament earlier this month. …

Tags:360 Degree Video| AR/VR| Mobile Display Monitor| Sports and Stadiums| Vol 24 - Issue 16

Natural History Museum to Launch VR Experience with Sky

by Alan Spencer

Sky has announced that it is teaming up with London’s Natural History Museum to launch an interactive VR experience called Hold the World, which will go into production later this year The VR experience …

Tags:AR/VR| Mobile Display Monitor| Museums & Exhibitions| Sky| UK (United Kingdom)| Virtual Reality| Vol 24 - Issue 15

360º Drone Has Five Mile Range

by Bob Raikes

We don’t normally cover drones – we could probably fill the newsletter every week with stories – but 360 Designs has created a new system using a Matrice 600 Pro drone combined with a …

Tags:360 Degree Cameras| 360 Degree Video| AR/VR| Mobile Display Monitor| Vol 24 - Issue 15

Oculus Reduces Hardware Recommendations

by Bob Raikes

Oculus has updated its minimum specification for its Rift and has a compatibility check tool. The new specification means a move down for the minimum graphics card needed from the GTX 1060 that was …

Tags:AR/VR| Mobile Display Monitor| Nvidia| Oculus Rift| Virtual Reality| Vol 24 - Issue 14

Twoeyes VR Offers 360º S3D

by Bob Raikes

TwoEyes VR has what it claims as the first binocular 360º VR camera that uses two pairs of 180º lenses to give stereo 3D images. If the camera is held vertically, it operates as …

Tags:360 Degree Cameras| 3D (Three Dimensions)| AR/VR| Mobile Display Monitor| Vol 24 - Issue 14

VR Headsets Need Modularity and Wireless

by Alan Spencer

A study from the User Experience Strategies service at Strategy Analytics, has found that the two most desirable design trends for future VR headsets are for them to be modular and wireless connected. VR …

Tags:AR/VR| Mobile Display Monitor| Virtual Reality| Vol 24 - Issue 14| Wireless