What They Say
- Gaming is set to emerge as the next dominant technology platform much the way search engines, mobile phones and social networks redefined industries in previous decades, says Michael Wolf, co-founder and chief executive of consulting firm Activate Inc.
- Some games are transforming into digital hubs that offer people an array of services once only possible in real life. The coronavirus pandemic has accelerated gaming’s popularity, with overall time spent gaming rising by 29% during the outbreak.
- People are increasingly using gaming platforms to view virtual concerts, for messaging, gambling, dating and even virtual celebrations of weddings and birthdays. The firm predicts the consumer gaming industry will reach a value of $198 billion by 2024, not including sales from hardware and devices, augmented reality, virtual reality and advertising.
What We Think
I can see that if you enter the world gaming, it would be easy to get caught up in lots of ways. I’m less sure that gaming platforms will become a platform for those that don’t play games because of the relative cost of consoles compared to the cost of adding smarts to a TV, for example. (BR)