HTC Focuses on the Pros

vive Pro 2

What They Say

HTC has unveiled two new widely trailed VR headsets aimed at professional use. The Vive Pro 2 (PC-tethered) and the Vive Focus 3 (stand alone) are both based on the Qualcomm XR2 platform.

Both headsets have 2448 x 2448 pixels per eye (4896 x 2448 total pixels), using IPS LCDs with a dual-stack lens design. The optics deliver 120° FoV and are claimed to have a larger ‘sweet spot’ and with the elimination of the “screen-door effect”. IPD adjustment is 57 to 72mm

Vive Pro 2

  • Resembles its predecessor, the popular HTC Vive Pro, which launched in 2018.
  • 120 Hz refresh rate.
  • Compatible with Vive wireless adapter, facial tracker, Vive Tracker 3.0, Vive controllers, and Valve Knuckle controllers.
  • Pre-orders are now open. The cost is $799 on Vive’s U.S. store. The headset ships on June 3.
  • A full kit, including base stations and controllers, releases in July for $1,400.

Vive Focus 3

  • 90Hz refresh rate.
  • Four inside-out tracking cameras.
  • Qualcomm Snapdragon XR2 processor.
  • Price is $1,300 and includes Vive Business services and a two-year business warranty. It goes on sale on June 24.

What We Think

I’m slightly surprised to see that HTC has not added more sensors for gaze or face tracking to these systems. I was persuaded by HP that face tracking could expand the range of and power of professional applications, although this needs ISV support and that may take time to develop. (HP Extends XR Beyond the Visuals) HP, of course, has plenty of resources to take a longer term view of market development, whereas HTC has had a torrid time financially over recent years and may be concerned about adding cost if features are not widely used. I assume that the optional face tracker we reported on in March is also available on the new headsets. (Vive Face Tracker Now Being Offered) UploadVR reported that there may be a third party gaze tracking add-on later this year.

I was unable to confirm if the loss of the Screen Door Effect that is claimed is because of any specific technology such as a film or if it is just the result of higher resolution, the lens stack or better LCDs. If any readers know, I’d be pleased to hear! (BR)

The Vive Pro 2 is an evolution of the Vive Pro